GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Sledgehammer Games / Activision
Level Designer (Temporary)
 
High Moon / Activision
Senior Environment Artist
 
LeapFrog
Associate Producer
 
EA - Austin
Producer
 
Zindagi Games
Senior/Lead Online Multiplayer
 
Off Base Productions
Senior Front End Software Engineer
spacer
Blogs

Kenan Alpay's Comments

Comment In: How did a relatively unknown studio take the LittleBigPlanet reins? [News - 09/27/2012 - 04:19]

I bought this game based ...

I bought this game based on the extremely positive reviews, and my expectations were still blown away. If their name hadn 't been prominently featured at the beginning I would have assumed Media Molecule helmed the project, not Tarsier. Graphically the game is not only gorgeous looks practically identical to ...

Comment In: Team Ninja learns to fear its fans [News - 09/26/2012 - 03:31]

When people have arguments about ...

When people have arguments about sexism in video game culture, I think this article is an excellent example of why it is such a problem and how individual companies can choose whether or not to take a stand. r n r nI totally agree, but they 've painted themselves into ...

Comment In: Kickstarter, contests bring FTL to life [News - 09/20/2012 - 05:37]

The game is superb. I ...

The game is superb. I 've been addicted to it since it came out. Very interesting space management sim that balances simplicity with interesting choices and plenty of depth. The roguelike nature means that it never feels like a slog. Congrats on making something so amazing.

Comment In: There's something primal about Super Hexagon [News - 09/12/2012 - 09:15]

It 's a really fun ...

It 's a really fun game, I 'm happy it 's so successful

Comment In: Steam Big Picture: The quietest next-gen launch in history [News - 09/10/2012 - 07:42]

This is a welcome addition ...

This is a welcome addition to Steam. I currently have my big PC hooked up to my bedroom TV, and use a combination of an Xbox controller and Mouse/Keyboard to play a bunch of different types of games. For games like Assassin 's Creed or other controller centric titles, this ...

Comment In: Despite difficulties, PlayStation Vita is nearly meeting Sony expectations [News - 08/30/2012 - 05:56]

I personally loved Gravity Rush, ...

I personally loved Gravity Rush, even though it 's kind of one-note game. It has really interesting, original mechanics, a great art style, and the atmosphere and music is pretty charming. I 'm surprised you didn 't finish it within those 12 hours though, it 's not a very long ...

Comment In: How Camouflaj saved République's Kickstarter [Feature - 08/20/2012 - 04:00]

Kickstarter is scary, but it ...

Kickstarter is scary, but it managed to make the impossible, possible r nI 'm really excited at the idea of core games on iOS, and I was crossing my fingers from day one. I 'm super excited that you guys made it, and I can 't wait to see the ...

Comment In: What Dear Esther and Minecraft have in common [News - 08/13/2012 - 09:14]

Funny, sometimes when playing Dear ...

Funny, sometimes when playing Dear Esther I thought, Hmm, I wonder if there 's any clues hidden beyond this ridge Maybe if I walk up... oh, an invisible wall. That 's definitely a feeling I never had in Minecraft. r n r nDear Esther is a lightly interactive delivery mechanism ...

Comment In: Opinion: Make games for yourself - and nobody else [News - 05/30/2012 - 03:46]

I don 't think Brandon ...

I don 't think Brandon is saying that you shouldn 't let anyone give you feedback on your game. I think he 's saying that the premise and vision should be true to something that resonates with you, the creator. If you 're making something that you are genuinely interested ...

Comment In: When digital dies, where does that leave game preservation? [News - 05/15/2012 - 03:03]

It 's not about best ...

It 's not about best or worst , but about historical preservation. Experiencing the design principles as they are in Demon 's Souls as compared to Dark Souls, or Time Crisis 1 versus its sequels is part of understanding how these principles changed over time. It 's surprising how many ...

[Previous] | [Next]   

UBM Tech