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Blogs

Kevin Fishburne's Blog

Eight Virtues is the one-man orchestra developing the sandbox, Ultima-inspired fantasy MMORPG Sanctimonia.

Check out my game:

http://www.eightvirtues.com/sanctimonia/

http://www.youtube.com/vascorpbetmani

Follow me on Twitter @eightvirtues.

Kevin Fishburne's Comments

Comment In: A 15-year-old critique of the game industry that's still relevant today [News - 06/05/2013 - 05:11]

Couldn 't agree more if ...

Couldn 't agree more if I had written it myself. One of the main differences between then and now though is the scale of investment in creating a game a AAA game, anyway . More money means fewer risks will be taken. They have shareholders to please and such. r ...

Comment In: Video: The damsel in distress's modern, gruesome update [News - 05/30/2013 - 03:43]

@Dan Eisenhower r n r ...

@Dan Eisenhower r n r n Well right, and they 're killed by male avatars. If you can establish a pattern of matriarchal murder of men in video games be my guest. r n r nI guess computer gaming fantasy land would be better balanced if there were an equal ...

Comment In: Nintendo cracks down on fan-made videos [News - 05/16/2013 - 03:48]

@Christian Keichel r n r ...

@Christian Keichel r n r nWell damn, man, I stand corrected. I hadn 't checked the numbers obviously, but strangely all the 3DS articles I 've read are about it struggling, poor sales, etc., so I developed the impression that it had failed. Either I missed the positive articles or ...

Comment In: The Trouble with Immersion, or the Opening of Metro: Last Light [Blog - 05/16/2013 - 09:35]

I think this is an ...

I think this is an example of the various disciplines/facets of game development advancing at uneven rates. As Bryce points out, an S NES-era 2D idle animation is fine but a photorealistic modern one just looks weird. r n r nOne reason I can think of for this is that ...

Comment In: Killer & Dragons: The GungHo and Grasshopper Interview [Feature - 05/17/2013 - 04:10]

Just glad to hear that ...

Just glad to hear that Game Arts is still kicking in one form or another. Silpheed, Sorcerian, Thexder, all that jazz.

Comment In: The single most useful advice I can give for making any game better.. feedback [Blog - 05/06/2013 - 11:12]

Examine the gameplay feedback loop ...

Examine the gameplay feedback loop suggested by this video clip with respect to sound effects: http://youtu.be/XGG7Qt pEBY

[More Kevin Fishburne Comments]   

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