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April 27, 2017
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Kevin Fishburne's Comments

Comment In: [News - 12/16/2014 - 04:04]

Maybe someone should start a ...

Maybe someone should start a movement to sue the shit out of companies for sexual harassment when their male employees act inappropriately toward their female employees. When I worked in an office we were all pretty relaxed and talked a lot of shit, so I 'm not advocating for paranoia ...

Comment In: [News - 12/15/2014 - 03:58]

They either think it 'll ...

They either think it 'll affect their bottom line or less likely it 's a moral or emotional judgement. My theory is that this game hits in nerve in people who enjoy violently murdering hundreds of people because the excuse for a plot says they 're bad guys and Hatred ...

Comment In: [Blog - 12/09/2014 - 01:01]

Awesome article, thanks. There was ...

Awesome article, thanks. There was a similar discussion on Gamasutra recently about this: r n r nhttp://gamasutra.com/blogs/ChristopherGile/20141112/229910/The Benefits of Less Detail.php r n r nI think an important distinction to make when discussing realism in games is the difference between realistic mechanics/systems and realistic graphics. The only time there 's ...

Comment In: [News - 12/10/2014 - 04:00]

Thanks for that interview. Here ...

Thanks for that interview. Here 's a list of his works for those interested: r n r nhttp://en.wikipedia.org/wiki/Koji Kondo Works

Comment In: [Blog - 12/08/2014 - 01:44]

Jesus, thanks for the sticky. ...

Jesus, thanks for the sticky. I feel like I just watched Glengarry Glen Ross. You have a real talent for writing in a way that connects personally to the reader all your articles here have been like that. Thanks. :

Comment In: [News - 12/11/2014 - 10:13]

Maybe soon all Apple employees ...

Maybe soon all Apple employees will be required to choose one set of clothing that they REALLY like and put it on after taking a super glue bath. Cause nudity is bad, m 'kay What a bunch of lamers...

Comment In: [News - 12/11/2014 - 09:28]

Strange. At some point the ...

Strange. At some point the only developers left will be cloners least amount of work for maximum payout and true believers masochists .

Comment In: [News - 12/08/2014 - 04:00]

Granted I have no experience ...

Granted I have no experience with large teams being paid 50 million to create an AAA game, but on the smaller, one-man scale, there 's generally a direct relationship between the number of lines of code and the number of bugs. Lines of code is a blunt metric for number ...

Comment In: [News - 12/03/2014 - 04:02]

Something to keep in mind ...

Something to keep in mind is that decisions like this one aren 't made out of personal philosophy, moral responsibility, or consideration of the alleged issue at hand they 're made with eyes fixed on dollars or your currency of choice . It was a marketing decision, nothing else. Target ...

Comment In: [News - 12/02/2014 - 06:17]

Has anyone ever compared running ...

Has anyone ever compared running a Kickstarter campaign to running a campaign for public office I think there may be a distasteful number of parallels. r n r nMeet Joe Blow, an honest, driven, hard-working person who is determined to bring his game to life, but needs money for assets ...

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