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February 10, 2012
 
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Blogs

Kimberly Unger's Comments

Comment In: Letting Go Of Game Contractors [Blog - 08/11/2010 - 12:31]

Thanks Peter I will do ...

Thanks Peter I will do that.

Comment In: Gamazon: Dead Girls Have More Fun [Blog - 08/01/2010 - 04:16]

Hey Arinn Very insightful post ...

Hey Arinn Very insightful post here : and thank you for not walking the all male gamedevs are 15yo horntoads line . I have to admit, I've run into similar situations, but more because of resource limitations i.e. we only have room/time for one corpse mesh . AS nice as ...

Comment In: Over 500,000 Downloaded Doctor Who Adventure Game In UK [News - 06/18/2010 - 10:20]

It's about time someone expanded ...

It's about time someone expanded this franchise : Dr. Who has been running for decades, it's successfully made the jump to novelizations, it's spawned spin-off series, it's possibly one of the richer, more flexible universes out there and, lets face it, who wouldn't want to tool around in a time-machine ...

Comment In: Creating Stencil Shadows on iPhone [Feature - 06/16/2010 - 06:05]

Thank you for this :D ...

Thank you for this :D Its easy to forget that many of the problems with the new limited hardware out there can be solved by taking a look back a few years. It's not a one-for-one solution, but looking at legacy precedures and techniques can often give you a great ...

Comment In: Time and Timing... [Blog - 04/07/2010 - 03:07]

Hi Ken :D I didn't ...

Hi Ken :D I didn't mean sly in that sense, but rather that everyone on the team was willing and comfortable enough to help out and make adjustments as needed without a series of meetings and memos :D Andrew, I will wholeheartedly admit, the programming estimates I get from my ...

Comment In: Retro Game of the Day! Teenage Mutant Ninja Turtles II: The Arcade Game [Blog - 04/01/2010 - 03:59]

Nice to see you posting ...

Nice to see you posting again Ron :D It seems to be an interesting trend, particularly with the older arcade/console games that fans polarize around one version or the other, some swear by the arcade version, some by the console version and both swear equally loudly when circumstances require them ...

Comment In: Opinion: The News Of Console Gaming's Death Has Been Greatly Exaggerated [News - 03/26/2010 - 08:27]

I would almost argue that ...

I would almost argue that the social games are going to ultimately prove to be a boost to the AAA market at the end of the day. Social games are introducing tens of thousands of people to the idea of gaming as a pastime/hobby people who, previously, would have laughed ...

Comment In: Opinion: Fear and Loathing in Farmville [News - 03/22/2010 - 08:28]

You're kindof pointing out one ...

You're kindof pointing out one of the core debates in games one that has been around forever, but the social and Free to Play games are really throwing into relief . The idea that some developers are making games to bring joy to the player, while others are developing to ...

Comment In: No longer a poser.... Observations on GDC 2010 [Blog - 03/11/2010 - 07:50]

I think you may be ...

I think you may be right in that the overall tone was more focussed on polishing and establishing what is rather than pushing the envelope, but I feel that an offshoot of the fact that we seem to be at a pause-point with regards to new and flashy technologes. Every ...

Comment In: GLaDOS Shot First [Blog - 03/15/2010 - 11:41]

The real problem here is ...

The real problem here is one of control. Who owns the game, and, by extension, wo has the rights to modification. One of the bigget things I keep hearing is not about the changes, or the potential changes, but rather whether or not those changes are optional and/or reversible. The ...

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