[News - 03/08/2018 - 11:04]
[News - 12/18/2017 - 04:15]
I could not put it ...
I could not put it down. I 'm so glad that it appears people are buying it, and judging it by the experience and not by how long it takes to beat.
[News - 10/20/2017 - 08:30]
Hey Ramin, I figure you ...
Hey Ramin, I figure you could 've emailed me asking why the blogs weren 't featured, since I feel like we have a pretty good working relationship. Anyhow, no one who blogs on Gamasutra gets an 'auto-feature ' any time they blog--we judge from blog to blog. It certainly wasn ...
[News - 09/11/2017 - 10:38]
[News - 09/08/2017 - 04:00]
Just for the record, since ...
Just for the record, since it 's come up twice in this thread, I 'm not embarrassed about running this story, and no one needs to be embarrassed for Gamasutra. Thanks for your concern though However, if this mild, pretty innocuous first-hand news report about a notable figure speaking at ...
[News - 08/31/2017 - 04:10]
You 're totally handsome, but ...
You 're totally handsome, but nevertheless I did update the image to one that doesn 't look like someone used the PhotoShop lasso tool on your head.
[News - 06/22/2017 - 02:41]
[News - 05/05/2017 - 11:51]
[News - 03/22/2017 - 05:00]
No one is saying otherwise... ...
No one is saying otherwise... r n r nYour identity, which is shaped and directed not only by you but by the people and social structures around you, is inextricably tied to your work, especially as a creative. If you deny yourself that, you 're probably making some boring art.
[News - 03/21/2017 - 04:59]
Right -- like Abby says, ...
Right -- like Abby says, he 's not discounting the mathematical or feedback side of it. Of course, those are all part of the balancing act. I don 't think any good designer will say to rely solely on metrics, solely on player feedback or solely on intuition when making ...