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September 23, 2014
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September 23, 2014
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Kyle Waring's Blog

 

Kyle Waring here, founder of Game Brokerage.  Previously ran Bored.com & Bubblebox.com where I licensed, marketed, and built game development teams focused on flash games.  Throughout the past few years, I've jumped into the mobile markets and now advise over 550 developers and 125 publishers on best business practices.  From forming publishing partnerships to user acquisition, my business helps indies understand the analytics behind their games, in an effort to improve retention and increase their games lifespan.

I look forward to connecting with you, and hopefully my blogs share insight that can empower you!

Website: http://gamebrokerage.com

Blog: http://gamebrokerage.com/blog/

Twitter: https://twitter.com/kylewaring

Linkedin: https://www.linkedin.com/today/author/25911727

 

 

Member Blogs

Posted by Kyle Waring on Fri, 19 Sep 2014 12:03:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
Getting featured on the App store is a critical step in marketing your game. By getting featured by Apple, you’re getting the holy grail of advertising: wide visibility, lots of installs and subsequently– revenue! Learn how to pitch and who to contact!


Posted by Kyle Waring on Tue, 26 Aug 2014 12:30:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
Maximize your apps visibility by running through our Pre-launch App Checklist


Posted by Kyle Waring on Mon, 18 Aug 2014 01:28:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
Wouldn't it be awesome to see what your favorite game developers are playing and recommending?!


Posted by Kyle Waring on Thu, 14 Aug 2014 05:54:00 EDT in Business/Marketing, Smartphone/Tablet
Hybrid Ad + In App Purchase (IAP) business model. Focus #1 on the player. Free 2 play (f2p) over Paid apps. Tracking. IAP Best practices. Best ad networks


Posted by Kyle Waring on Mon, 11 Aug 2014 09:58:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
Improve your games app store & play store rank by using these three fundamental ASO techniques.


Posted by Kyle Waring on Sun, 10 Aug 2014 11:39:00 EDT in Business/Marketing
Publishers are working for you. Their your business manager, QA team, and marketing coach. Leverage their experience, and build momentum for your studio to self publish!



Kyle Waring's Comments

Comment In: [Blog - 09/18/2014 - 11:01]

Hi Yoeri, r n r ...

Hi Yoeri, r n r nIt 's horrible that this happens over and over again, blatant copies... I 've written a blog post with a DMCA take down template that you can use or any developer for that matter . r n r nhttps://gamebrokerage.com/blog/ p 137 r n r nLet ...

Comment In: [News - 08/22/2014 - 06:18]

@ironhidestudios @Vlambeer @Togeproductions @iriysoft @juicybeast ...

@ironhidestudios @Vlambeer @Togeproductions @iriysoft @juicybeast all have made such kick ass games, they inspire everyone

Comment In: [News - 10/04/2013 - 01:02]

Mike, great article I wrote ...

Mike, great article I wrote a response here on Gamasutra, Publishers work for Developers r nhttp://www.gamasutra.com/blogs/KyleWaring/20140810/223003/Publishers work for Developers.php r n r nIn short, Publishers are working for you. Their your business manager, QA team, and marketing coach.

Comment In: [News - 08/12/2014 - 12:45]

Rami consistently has great advice ...

Rami consistently has great advice and insight r n r nDo you think he refined this pitch

Comment In: [News - 08/14/2014 - 03:03]

Interesting data, will certainly help ...

Interesting data, will certainly help shape publishers strategies and further refine subcategory targeting

Comment In: [Blog - 08/11/2014 - 09:58]

Thanks Glad it can be ...

Thanks Glad it can be of use to your marketing team, more to come soon