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Blogs

Lars Doucet's Expert Blogs

BazaarBot: An Open-Source Economics Engine  Featured Blogs
Posted by Lars Doucet on Mon, 03 Jun 2013 09:15:00 EDT in Programming, Design, Console/PC, Indie, Serious
We have physics engines, so why not economics engines? I present my latest work on a simple open-source free market simulation engine.
Read More... | 23 Comments

Story-telling as Problem Solving: Defender's Quest (GDC 2013 Narrative Summit)  Featured Blogs
Posted by Lars Doucet on Tue, 02 Apr 2013 12:17:00 EDT in
Our talk at the GDC 2013 Narrative Summit. Thesis: a game’s story must explain its mechanics.
Read More... | 19 Comments

Youtube and the new AudioVisual Literacy
Posted by Lars Doucet on Thu, 07 Mar 2013 01:11:00 EST in
I grew up "reading" the internet, but I feel the new generation grew up "watching" it. How can we respond as developers and critics?
Read More... | 0 Comments

Defender's Quest - Our Steam Linux Sale Results  Featured Blogs
Posted by Lars Doucet on Thu, 28 Feb 2013 01:01:00 EST in Business/Marketing, Console/PC, Production, Design, Indie
Surprising results from the Steam Linux sale!
Read More... | 8 Comments

Tourette Quest - Media, Magic, and Nostrils!  Featured Blogs
Posted by Lars Doucet on Mon, 17 Dec 2012 09:22:00 EST in Console/PC, Design, Serious, Indie
I'm designing a game about my experiences with Tourette's Syndrome. In Part 2, I discuss the unexpected media reaction to part 1, and some new systems I'm implementing, such as verbal tics and a procedural magic system.
Read More... | 15 Comments

Free 2 Play and the Four Currencies  Featured Blogs
Posted by Lars Doucet on Thu, 15 Nov 2012 10:09:00 EST in Design, Production, Business/Marketing, Console/PC, Smartphone/Tablet, Social/Online, Indie
The Free2Play phenomenon is explained in terms of four "psychological" currencies - Money, Time, Pain-in-the-butt, and Integrity.
Read More... | 8 Comments

Tourette's Quest  Featured Blogs
Posted by Lars Doucet on Fri, 09 Nov 2012 02:24:00 EST in Console/PC, Design, Indie, Serious
I have Tourette's Syndrome. Let's make a game about it!
Read More... | 5 Comments

Freeloadable content - an alternative to paid DLC  Featured Blogs
Posted by Lars Doucet on Tue, 17 Jul 2012 10:33:00 EDT in Business/Marketing, Production, Design, Indie, Console/PC, Social/Online
Paid DLC is a broken business model for both players and developers. I propose an alternative, FreeLC, that lets developers to fund free updates for their game and still get paid, without having to abandon the model entirely for Free2Play, et al.
Read More... | 13 Comments

The Holy Grail of Digital Distribution  Featured Blogs
Posted by Lars Doucet on Thu, 07 Jun 2012 12:00:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet
In which I dream of the perfect online store. Steam is awesome but impossible to get on to. The App store accepts everyone, but is overcrowded. Is this a fundamental tradeoff or is there a solution? I imagine what the solution might be, if it ever arrive
Read More... | 11 Comments

Pay What You Want and the Four Currencies  Featured Blogs
Posted by Lars Doucet on Thu, 22 Mar 2012 03:37:00 EDT in
Why do people pay more than 1 cent in Pay-What-You-Want promotions? Maybe the "4 currency model" can help us understand. Join me for part 3 of "Piracy and the 4 currencies!"
Read More... | 13 Comments

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