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Lou Hayt's Comments

Comment In: Manipulative game monetization shows gamers no respect, says Super Meat Boy dev [News - 05/07/2012 - 10:25]

I play tribes a lot ...

I play tribes a lot and enjoy it, but I don 't think they got the free-to-play just right - like leagues of legends did. For e.g. you can upgrade to have better weapons - that makes it plain unfair, I would even consider it to be lazy design .

Comment In: Resources for learning intermediate to advanced 2D graphics resources? [Blog - 02/20/2012 - 12:08]

I 'd suggest researching Particle ...

I 'd suggest researching Particle Systems. r nAlso check out Spriter animation tool: http://www.kickstarter.com/projects/539087245/spriter r nTile Maps might be useful, here is a nice tool for that: http://www.mapeditor.org/ r nGood luck :

Comment In: Orcs Must Die! dev's asynchronous iOS experiment [News - 02/23/2012 - 03:42]

Pay to win That is ...

Pay to win That is unfair.

Comment In: Developers Deserve Residual Royalties [Blog - 02/04/2012 - 08:26]

Makes sense to me. Are ...

Makes sense to me. Are there template contracts available somewhere that an indie developer could use to do this e.g. a contract with an audio or visual artist for their contribution for a game

Comment In: Analysis: The heroine's journey [News - 02/02/2012 - 12:37]

When I think of a ...

When I think of a hero, I think of a brave hero that does some amazing stuff stuff that you have to be brave in order to do . I don't really think about the sacrifices the hero had to make.

Comment In: Games on Facebook. What's Changed? [Blog - 10/23/2011 - 05:09]

I was under the impression ...

I was under the impression that there is some kind of facebook currency that developers must use... are there restrictions on biz models on facebook

Comment In: DICE 2011: Futurist McGonigal Says Gaming 'Single Most Productive' Way To Spend Time [News - 02/11/2011 - 05:34]

Why articles exist: Articles exist ...

Why articles exist: Articles exist due to our need for information about events, people and props. Why readers react one way or the other to articles: You stated: emotional dynamics and intellectual aspects. Emotional Dynamics: Some people may want to believe what they read but it may conflict with their ...

Comment In: Irrational's Levine: PC Will 'Always' Be Home For Gaming Innovation [News - 10/28/2010 - 03:17]

Why do we need so ...

Why do we need so much branded hardware when its all really doing the same thing One day it will be sorted out

Comment In: Opinion: Rethinking Player Death [News - 11/20/2009 - 05:55]

Betrayal at Krondor did it ...

Betrayal at Krondor did it well - you had two to three characters in your party, once one of them depleted his health he dropped to the floor in near death state. If everyone got to near death you loose the game but as long as you have at least ...

Comment In: Analyst: StarCraft II Could Sell 4 Million [News - 07/29/2009 - 09:05]

Blackthorne was awesome ...

Blackthorne was awesome

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