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Luis Blondet's Blog




NAME:   Famous Warrior of the Wolf Council .   HEIGHT:   5'.11"  .   WEIGHT:   240lbs .

RACE:    Human(ish?)  .   CLASS:    Cleric/Wizard   .   LEVEL:     5/7    .




Strength:  14     

Constitution:   13      

Dexterity:   1 0  

Intelligence:   1 1     

Wisdom:    1 7    

Charisma:   5    


ATTRIBUTES: Persistence, Adaptation, Empathy, Heroic Impulse.   



Mechanical Comprehension: **

Psychology: ***

Socialization: *

Imagination: *****

Strategy: ***

Debate: ****  


SPELLS: Innovate Solution, Foresight, Detect Bullshit, Balance Rules, Cantrip, Charm Animal, Repel People.



Member Blogs

Posted by Luis Blondet on Fri, 26 Jul 2013 01:28:00 EDT in Production, Indie
This blog post is in response to the call for blogs about stories in funding your game.

Posted by Luis Blondet on Thu, 13 Dec 2012 10:42:00 EST in Business/Marketing, Indie
Coder Hero raised $170,000 back in February. Their last update was in September. Now backers want answers.

Posted by Luis Blondet on Fri, 07 Dec 2012 12:17:00 EST in Production, Indie
The struggles of a successful Kickstarter and IndieGoGo campaign.

Posted by Luis Blondet on Sat, 17 Nov 2012 03:12:00 EST in
The picture is of his desktop monitor while working on the game. The art on this game looks absolutely amazing!

Posted by Luis Blondet on Wed, 31 Oct 2012 06:23:00 EDT in Programming, Social/Online
The game is for 2 players or 1 player VS AI and has a top-down view.

Posted by Luis Blondet on Fri, 26 Oct 2012 10:36:00 EDT in
Why are you not covering the comeback of the Quest for Glory developers?

Luis Blondet's Comments

Comment In: [News - 06/30/2015 - 09:26]

I saw a slot machine ...

I saw a slot machine here in Vegas using those same art assets

Comment In: [News - 06/05/2015 - 09:54]

And that 's fine, but ...

And that 's fine, but he should stop selling an unsupported and deceptively overhyped product. r n r nCheck out his thread in the Unity forums and reviews.

Comment In: [Blog - 05/06/2015 - 02:43]

Behavior that is corrosive to ...

Behavior that is corrosive to our industry shouldn 't be incentivized.

Comment In: [Blog - 02/24/2015 - 01:55]

I 'm trying I 'm ...

I 'm trying I 'm trying

Comment In: [Feature - 12/17/2012 - 04:30]

I like your game, but ...

I like your game, but it still needs more polish, especially with sound effects and music. r n r nAlso, why did you chose to limit creatures and enchantments but not artifacts Seems that your top players take advantage of this and end up cluttering the screen with artifacts

Comment In: [Blog - 11/03/2014 - 03:42]

No, it just doesn 't ...

No, it just doesn 't work for mobile yet. r n r nTry this link instead: r n r r n r nThank you for taking the time.