[Blog - 02/14/2014 - 05:16]
[News - 02/18/2014 - 12:53]
Thanks @John, r n r ...
Thanks @John, r n r nI got the idea somehow that it said he kept half the in-house team and concluded there 'd be 15 more on the other group.
[News - 02/18/2014 - 04:27]
[News - 02/17/2014 - 12:35]
[Blog - 02/12/2014 - 09:29]
If you can game it ...
If you can game it i.e. manipulate the system towards a desired outcome it 's certainly a game. r n r nIf Rust is not a game then Tetris isn 't either. Nor are Killing Floors or Horde-Modes of any other game. Nor Canabalt or any infinite-runner or any infinite ...
[Blog - 02/08/2014 - 07:36]
I think it comes down ...
I think it comes down to target audience. r n r nThere 's a slice of the public that wants to be respected by the designer and which can 't be fooled by simplistic dominant strategies and shortcuts. For who 's targeting that group, Game Design can 't be so ...
[Blog - 02/12/2014 - 08:36]
[News - 02/10/2014 - 04:08]
That what zerar Brazil means ...
That what zerar Brazil means too. That you make the score wrap around from 9999999 to zero. r n r nThe game 's ending is called zeramento zeroing .
[Blog - 02/03/2014 - 04:12]
Originally Bioshock was supposed to ...
Originally Bioshock was supposed to have many roamers mutated by the excessive and prolonged use of plasmids. Late in the game you start to get a small hint of where the game was supposed to go, with a few splicers having deformed faces and hands. The plasmids were planned as ...
[Blog - 01/29/2014 - 08:30]
What about Stuff r n ...
What about Stuff r n r nOn a more serious note, I 'd just call it Entertainment Software because that 's what it is.