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Blogs

Maciej Bacal's Comments

Comment In: Opinion: Let's retire the word 'gamer' [News - 05/15/2013 - 03:51]

But for games, we have ...

But for games, we have one word in common usage, and that 's gamer. r n r nNo, we don 't. More often than not the word gamer comes with hardcore , casual , PC or console in front of it. The amount of terminology is greater than in other ...

Comment In: How can I make my games more inclusive? [Blog - 05/13/2013 - 03:41]

This list is an industry ...

This list is an industry standard for the social/mobile. It 's in use since, and the cause of for that matter, the social/mobile boom. Not every game fills every single point, but most do fill most of the points. It 's the typical policy of trying to not offend anybody, ...

Comment In: an in-depth response to darius kazemi's "fuck videogames" [Blog - 05/09/2013 - 03:47]

Either you make games for ...

Either you make games for people or you make games for yourself and perhaps a small group of people like you . Alternatively you can aim for the indie-superstar achievement and just hope that people will like what ever you come up with after sitting locked up in your basement ...

Comment In: Video: The Legend of Zelda's evolution, from Nintendo's Aonuma [News - 05/09/2013 - 02:12]

Go to your audio settings ...

Go to your audio settings and set the balance all the way to right. That way you 'll only hear the translator.

Comment In: 7 things that have to work together in a game story [Blog - 04/29/2013 - 02:56]

Great article, though seeing your ...

Great article, though seeing your name made me realize how much i miss TGE Podcast

Comment In: Pro-gamer migration to League of Legends reveals tension between eSports communities [Blog - 05/08/2013 - 10:00]

This is THE pro-gaming experience ...

This is THE pro-gaming experience for the masses. It 's a brilliant commercial move to dumb down DotA so that even your mom wants to play because there 's a huge variety of heroes and i like how ability x looks like . I, as many old school gamers, will ...

Comment In: Diablo III Economy Broken by an Integer Overflow Bug [Blog - 05/08/2013 - 03:10]

A roll-back would be the ...

A roll-back would be the only decent solution, but i guess it 's too much to ask, better just ban fans of your broken-ass game.

Comment In: Skyrim's Modular Approach to Level Design [Blog - 05/01/2013 - 09:15]

That was, sort of, my ...

That was, sort of, my point. The tile technology since Morrowind has been refined, just to be abused time and time again by Bethesda to artificially bloat the game world instead of trying to make it more varied and interesting, even if that would mean a shorter game. I mean, ...

Comment In: 'This industry's in need of a shake-up' [News - 05/06/2013 - 12:28]

Came here expecting more of ...

Came here expecting more of the usual drama, was pleasantly surprised. It 's so refreshing to hear thoughts on the subject from a reasonable human being that understands what the issue is.

Comment In: See Epic's Unreal Engine 3 running in HTML5 [News - 05/02/2013 - 04:35]

This is an emscripten port, ...

This is an emscripten port, it 's an alright demonstration, but it 's not production quality. It 's eye candy, it doesn 't properly showcase the capabilities of HTML5. A solution made specifically for HTML5 like what Turbulenz are doing is going to perform better. Just look at Turbulenz 's ...

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