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July 21, 2017
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Marco Mortillaro's Blog

 

Lead Game Designer @ Forge Reply

Currently working on Theseus VR

Previously Gamebook Designer on Joe Dever’s Lone Wolf

Passionate gamer

 

Member Blogs

Posted by Marco Mortillaro on Fri, 19 May 2017 09:28:00 EDT in Design, Programming, Console/PC, VR
The challenges of developing our first VR game. Theseus is a third person experience, so how did we approach cameras and UI?



Marco Mortillaro's Comments

Comment In: [Blog - 05/19/2017 - 09:28]

Hello Roman, let 's stick ...

Hello Roman, let 's stick to the movie filming metaphor: we have been following the principles of continuity editing and match on action, so that the cuts to feel as natural as possible for the Player. However we obviously have to consider an additional layer of complexity and dynamism, which ...