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Maria Jayne's Comments


Comment In: [Blog - 12/10/2014 - 01:20]

How do you make a ...

How do you make a player feel fearful or apprehensive r n r nLoss, loss of time, loss of progress, loss of things they earned or found randomly. r n r nHow do you scare a player r n r nYou let them scare themselves with the seed of an ...

Comment In: [News - 12/11/2014 - 10:13]

Interesting, thanks I wasn 't ...

Interesting, thanks I wasn 't aware this actually worked.

Comment In: [Blog - 12/04/2014 - 03:55]

Customers also remove a lot ...

Customers also remove a lot of games from their wishlist during a sale, presumably because they are reminded that they have a wishlist and realize that they no longer really want all the things they added previously . r n r nSomething else that customers do this for is that ...

Comment In: [News - 12/02/2014 - 02:20]

A lot of Twitch streamers ...

A lot of Twitch streamers use overlays, donation popups, sound boards and network data monitors to improve and manage their ability to do it as entertainment/work. If Steam wanted to monetize this and provide a service they would all choose, they need to incorporate these tools into their streaming service. ...

Comment In: [Blog - 11/26/2014 - 02:19]

@Christian a lot of games ...

@Christian a lot of games have forced grind to artificially lengthen their playtime. r n r nTo be honest, I think quite a lot of games now induce a grind purely to make their micro transaction purchases more appealing. It 's not done because the gameplay is particularly fun or ...

Comment In: [News - 11/24/2014 - 04:41]

Probably for the best, Vampire ...

Probably for the best, Vampire Masquerade: Bloodlines is still a great game and I 'm not convinced it needs remaking. I 'd rather see developers make new games in the spirit of past greats, rather than risk muddying the memory of them.

Comment In: [News - 11/20/2014 - 09:36]

@Sean From a business standpoint ...

@Sean From a business standpoint I would wonder why anybody would choose videogames if they are in it for the money. Its destructive to the extreme to release so many versions of your product in annual updates to the point customers become apathetic. r n r nIf the objective is ...

Comment In: [News - 11/14/2014 - 06:46]

Out of curiosity....are digital console ...

Out of curiosity....are digital console games still selling at retail brick and mortar prices

Comment In: [News - 11/05/2014 - 06:10]

Society has a limited amount ...

Society has a limited amount of resources and attention to devote to the problem of reducing crime, he states in his study. There is a risk that identifying the wrong problem, such as media violence, may distract society from more pressing concerns such as poverty, education and vocational disparities and ...

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