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Maria Jayne's Comments

Comment In: [Blog - 05/18/2015 - 06:56]

In Trine, I played through ...

In Trine, I played through and missed a few secret collectibles. The cool thing was at the end of the game I could go back and replay the levels where only the missed collectibles were still there. Plus at the end of every level it revealed how many I had ...

Comment In: [Blog - 04/30/2015 - 01:55]

It 's something I have ...

It 's something I have considered and lamented in strategy games, the possibility to be great friends with a leader of another faction purely because you get on well....not just because you both have something the other needs in whatever bias quantity the Ai is predetermined to demand. r n ...

Comment In: [Blog - 04/23/2015 - 04:33]

To me a character doesn ...

To me a character doesn 't die unless it 's part of the narrative, I just made a mistake....I am not my character. That 's an important point I feel, when you play somebody else, you 're part of their story, they 're not part of yours. So in their ...

Comment In: [News - 04/10/2015 - 07:12]

I 've always noticed you ...

I 've always noticed you get a lot more nonsense over VOIP, it takes effort to type, you have to really want to think in order to communicate that way. It forces you to be more selective with what you share. Certainly there are situations where VOIP can be helpful ...

Comment In: [Feature - 07/16/2012 - 04:30]

When looking at game development, ...

When looking at game development, under the title getting it right CD Projekt Red should be there. r n r nIf you ever suggested to a triple A publisher they had to create two separate stories and the player would probably only ever see one of them they would laugh ...

Comment In: [News - 03/25/2015 - 07:30]

Actually I have never made ...

Actually I have never made me in a video game, I almost always diversify my traits and choices to something alternate, sometimes even my gender. It wouldn 't bother me that I was a black or white man in a game, what would bother me is that I couldn 't ...

Comment In: [News - 03/24/2015 - 05:00]

Personally inviting somebody to disrupt ...

Personally inviting somebody to disrupt or prevent my progression in a video game isn 't really something I 'm a big fan of. I find it quite masochistic to invite grief during game play, given the amount of players that protest against it in mmos, I wonder really just how ...

Comment In: [News - 03/12/2015 - 04:15]

Usually money, the expense of ...

Usually money, the expense of bothering and the fact they then have to justify why they sell you dlc that can be modded in for free.

Comment In: [News - 03/05/2015 - 07:51]

The diplomacy from Civ 5 ...

The diplomacy from Civ 5 was its weakest element for me, when I saw gameplay from Civ: Beyond Earth, I immediately realized that wasn 't going to be improved. It looked like a re-skinned Civ 5 and since I already had Civ 5 with all of it 's expansions, I ...

Comment In: [News - 03/04/2015 - 01:49]

Here we go again....we don ...

Here we go again....we don 't actually want to have more engaging gameplay, what we really want is to sit and drool at a movie experience. Same shit, different shovel.

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