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Maria Jayne's Comments

Comment In: Can Videogames Teach Us About Race? [Blog - 04/21/2013 - 02:33]

Can developers learn the difference ...

Can developers learn the difference between race and species

Comment In: As Darksiders finds a new home, its creators speak out [News - 04/23/2013 - 04:17]

When I read this my ...

When I read this my first thought was...who I feel the Darksiders IP was hugely under valued to be sold in bulk along with 7-8 more titles.

Comment In: Why I'll Never Work on First-Person Shooters Again [Blog - 04/19/2013 - 06:56]

I think there is both ...

I think there is both an element of truth and fallacy to this statement. It does make us much better at it . r n r nI live in a country were firearms are so rare I 've only seen a real gun about four times in my life and ...

Comment In: Why Online Games Are Tanking [Blog - 04/18/2013 - 08:02]

I feel there has been ...

I feel there has been an negative shift in what mmos are for over the last decade. Originally when I began playing mmos things took a long time, usually because of slow progression, punishing death recovery or very rare and random drops. Over time this has evolved into quick progression ...

Comment In: EA backs off from Facebook in a big way [News - 04/15/2013 - 08:55]

Probably not, but with the ...

Probably not, but with the changes in EULA agreements prohibiting class action lawsuits, it is far cheaper for the individual to accept the loss of a few dollars than try and fund a legal battle to get it back with the possibility of losing to EA 's legal team.

Comment In: Video: Bungie's world of Destiny, from concept to production [News - 04/11/2013 - 03:02]

Myth was great, I loved ...

Myth was great, I loved listening to whoever narrated the campaign cutscenes.

Comment In: New, significant layoffs hit Electronic Arts [News - 04/11/2013 - 01:42]

That 's not an EA ...

That 's not an EA flaw, it 's an industry one. Sadly it works because everyone else does it, so there is never a shortage of talented people to rehire.

Comment In: Behind the Scenes of the Paragon Studios Shutdown [Feature - 04/10/2013 - 04:00]

We looked to sell the ...

We looked to sell the franchise multiple times, however, we were unsuccessful in finding a suitable partner that we thought would support City of Heroes ' fans in a manner they were accustomed to for years to come. r n r nSo instead of selling it to someone who probably ...

Comment In: Escaping Death: Why We Play Games [Blog - 04/04/2013 - 09:18]

I mostly play games for ...

I mostly play games for escapism, I don 't want people to recognize me, I want people to associate my character with my actions within the game. r n r nI 'm not on Facebook or Twitter, I don 't migrate friends between games and I 'm not driven by ...

Comment In: IGDA's official response to its controversial GDC party [News - 03/28/2013 - 04:19]

I 'd just like to ...

I 'd just like to say the dancing girls at the club, show, whatever probably got paid more than the women who resigned in protest over the demeaning dancing girls.

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