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April 19, 2014
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Mark Nelson's Blog

 

Mark Nelson is a game and level designer based in New York City.  He's worked on iPhone, Web, casual downloadable and handheld console games.

You can check out one of his gamasutra feature articles here: http://www.gamasutra.com/view/feature/1630/breaking_down_breakout_system_and_.php

 

Member Blogs

Posted by Mark Nelson on Mon, 27 Jan 2014 09:25:00 EST in Business/Marketing
While preparing to film a movie entitled A Night in Casablanca, the Marx brothers received a letter from Warner Bros. threatening legal action if they did not change the film’s title. In response Groucho Marx dispatched the following letter...


Posted by Mark Nelson on Mon, 19 Nov 2012 01:30:00 EST in Production, Smartphone/Tablet
Ready to try actual development work on your iPad or iPhone? Here are several apps you can use to get "content creation" work done on your "media consumption" device.



Mark Nelson's Comments

Comment In: [News - 03/25/2014 - 07:39]

This is not as bad ...

This is not as bad as if Zynga had acquired Oculus. r n r nBut I would have expected an acquisition by Microsoft or Apple. Or perhaps a strategic investment by Amazon.

Comment In: [News - 02/25/2014 - 04:19]

I assume this is a ...

I assume this is a consolation for not being appointed CEO of Microsoft for his handling of Nokia... and all the intrigue my quotes imply r n r nHis appointment erodes my confidence in the platform.

Comment In: [Blog - 02/03/2014 - 06:57]

Thank you so much for ...

Thank you so much for this article. Bookmarked and ready to be forwarded at a moment 's notice

Comment In: [Blog - 01/31/2014 - 12:07]

Downloaded after reviewing this article. ...

Downloaded after reviewing this article. r n r nFirst game, I made it past 8 pipes. Next 10 games I didn 't even make it past three... r n r nImmediately had to delete. r n r nIf I want this level of frustration, I can just put a grain ...

Comment In: [Blog - 01/27/2014 - 04:15]

If a very small group ...

If a very small group single person has already taken the project past the point where the fun has been found and what remains is content development art/audio/levels and polishing - then you have a decent chance of holding onto a team. r n r nYour chance is greatly multiplied ...

Comment In: [News - 01/27/2014 - 03:07]

Ah, Wing Commander... r n ...

Ah, Wing Commander... r n r nEnjoyed this. Great to get this overview of such a tremendous crowdfunding effort.