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November 20, 2018
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Martin Pichlmair's Comments

Comment In: [News - 11/08/2011 - 04:57]

I knew the music game ...

I knew the music game part would be controversial. Of course you're right.

Comment In: [News - 05/02/2011 - 04:58]

Sound is filed under Art ...

Sound is filed under Art I'm tempted to add the joke since I consider it a form of art. I summed up all the hardware and services costs under material which is a term I borrowed from my german mother language without considering that it might not translate well -

Comment In: [Blog - 07/18/2011 - 03:37]

Great article. I bet you're ...

Great article. I bet you're breaking a number of NDA's. What I don't understand is why you chose to make three more WiiWare games after the first one proved to be such a disappointment.

Comment In: [Blog - 03/15/2011 - 01:58]

Thanks a lot, Andy Plus, ...

Thanks a lot, Andy Plus, it was awesome to hang out with the Brits during GDC Do I get it right that Android amounts to 23.7 of the overall revenue due to price money, rather than sales

Comment In: [News - 03/01/2010 - 06:28]

Art often wants to surprise ...

Art often wants to surprise and introduce new perspectives, whereas nothing drives the player so easily away from a game as being surprised. Maybe that's why most games considered creative are built on very traditional foundations e.g. Flow/Flower, Everyday Shooter, Eden, Osmos, ... . Question: Is there a way to ...

Comment In: [News - 12/30/2009 - 11:47]

Great article, Edmund. I'd add ...

Great article, Edmund. I'd add one more point to the list: Share. While I'm not too good at that myself I think it's very important to share your insights, experiences, maybe even sometimes code, with the community. Just like you perfectly demonstrate with this article.

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