Mateusz Piaskiewicz's Blog
Designer at Treyarch
Worked on: Call of Duty: Black Ops III, Dying Light, Hellraid, Dead Island, Dead Island: Bloodbath Arena DLC, Dead Island: Riptide, Call of Juarez: Gunslinger, Call of Juarez: The Cartel, Call of Juarez: Bound in Blood, Warhound.
Follow me on Twitter: leveldesign_org
Passionate level artist and designer, left-handed landscape architect. Amateur photographer, urban explorer and food lover. Owner and writer on LEVEL-DESIGN.org websites. From 2007 in the professional video games industry, making game levels since year 2000. Started with Quake custom mapping. Scared of spiders, can't swim, ambivert, addicted to gaming. I made my first level sketch when I was 8 years old.
All opinions are my own.
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