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Matt Allmer's Blog
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I play games, I design games, I write for games,
I draw for games, I might as well blog for games.
So far, I have worked for EA and Page 44 Studios. I am currently working in the iPhone and online games space.
http://renderedvision.com
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Expert Blogs
Mass Effect Galaxy: A Design Analysis  |
| Posted by Matt Allmer on Fri, 10 Jul 2009 05:00:00 EDT in
Game Design
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| A detailed look at the focus of Bioware's recent iPhone game. |
| Read More... | 4 Comments |
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The Apple iBox: What Would It Take? |
| Posted by Matt Allmer on Wed, 06 May 2009 05:00:00 EDT in
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| In light of Apple's new exec-level employees, the question is posed: What would it take for Apple to become a leading force in the gaming industry? Fantasy scenarios examined. |
| Read More... | 1 Comments |
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The Romans Cheated! …And Won. |
| Posted by Matt Allmer on Thu, 09 Apr 2009 11:59:00 EDT in
Visual Art
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| A follow-up to Hiroshi Matsuyama and Seiji Shimoda's GDC '09 talk on the cinematic art of Naruto: Ultimate Ninja Storm. Why one of the next steps in game visuals is cheating like a grade school bully……and getting away with it. |
| Read More... | 1 Comments |
Games, Adolescence and Culture, Oh My!  |
| Posted by Matt Allmer on Tue, 07 Apr 2009 11:59:00 EDT in
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| In light of Heather Chaplin's GDC rant, I think it's about that time we re-examine the words "game" and "play" since no other entertainment media revolves around these two terms. Doing so might place a different perspective on Ms. Chaplin's claims. |
| Read More... | 5 Comments |
Matt Allmer's Comments
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Comment In: Apple: iTunes App Store Hosts More than 21,000 Games [News - 09/09/2009 - 02:21]
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@ Kevin. Touche, my good ... @ Kevin. Touche, my good man Comparing revenue between iTunes apps and a console game like ODST is like saying the local, junior high school football star can't compete in the NFL: the observation is self-evident. But what happens when maturity is a non-factor Better yet, what if potential IS ... |
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Comment In: NPD: Behind the Numbers, June 2009 [Feature - 07/20/2009 - 01:30]
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I hope NPD is developing ... I hope NPD is developing channels/methods to measure digital download, mobile, web and social games. These are no longer little brother sectors of the industry. There's a clear shift in both consumption and development. These numbers will not be very helpful if we measure a rapidly evolving industry with outdated ... |
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Comment In: Mass Effect Galaxy: A Design Analysis [Blog - 07/10/2009 - 05:00]
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Excellent points, gentlemen. I debated ... Excellent points, gentlemen. I debated on whether such an argument is hair-splitting, but I considered the format of this particular post, which is a form of science, e.g. the study of ME Galaxy's design. Therefore, the better the accuracy the better the science. Subsequently, I've updated the post. Thanks for ... |
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Comment In: Activision Sues Double Fine Over Brutal Legend Release [News - 06/05/2009 - 03:50]
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It doesn't look like ATVI ... It doesn't look like ATVI considered public image when pulling the trigger on the suit. First rights or not, it looks like a two-faced take-back. It's now a no win situation. Either 1 the game's release gets tied up in court, Activision is seen as the bully or 2 Activision ... |
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Comment In: Gamasutra Redesigns, Adds Blogs, Enhanced Functionality [News - 03/05/2009 - 05:56]
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I found a bug where ... I found a bug where saving a blog item without a title prevents you from going back in to edit it since the title is used as the edit link . A check for required fields would fix this and maybe go in and give my title-less blog item a ... |
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Comment In: Games, Adolescence and Culture, Oh My! [Blog - 04/07/2009 - 11:59]
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Damn, Dave. I would reply ... Damn, Dave. I would reply but it would require another blog entry. |
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