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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
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Blogs

Matt Cascio's Comments

Comment In: Opinion: Doing It For The Kids - On UK TV's Latest Games Panic [News - 03/23/2010 - 02:55]

This just exemplifies how ignorant ...

This just exemplifies how ignorant and misinformed people are of the video game industry. Tim did an outstanding job of keeping his cool even as he was interrupted time and again by that blabbering dumbass Julie. She calls out probably the most controversial level in video games, the 'No Russian' ...

Comment In: The Auteur Forum: Mechner and Chahi on Inspiration [Feature - 01/11/2010 - 04:25]

It's articles like this that ...

It's articles like this that keep me coming back to this site time and again. As a student/aspiring game designer, hearing these two men speak about video games the way they do inspires me to not give up on my dream. It also shows me I am not the only ...

Comment In: Gamasutra's Best Of 2009: Top 5 Controversies [News - 12/08/2009 - 05:27]

Another No Russian comment simply ...

Another No Russian comment simply because I'm not too savvy on the other controversies . I went into the No Russian mission knowing it was going to be controversial. I was bracing for a big impact. And it hit big. It's is arguably one of the most powerful scenes ever ...

Comment In: Report: Nielsen Says Halo: ODST Has Biggest Purchase Intent Post-E3 [News - 06/17/2009 - 02:48]

as big a fan of ...

as big a fan of ODST as I am at this point, I am utterly shocked at how Modern Warfare 2 didn't even crack the list. Maybe I'm just interpreting the chart wrong or something, but still a bit shocking for a title that could quite conceivably far outsell ODST.

Comment In: Epic's Sweeney: Games Are 'Factor Of 1000' Off From Graphical Realism [News - 05/26/2009 - 02:58]

I have to agree with ...

I have to agree with Kale on this topic. While I respect, like he said, that from a technological standpoint, it would be amazing to reach realistic graphical perfection , it ultimately leads to a dead end in gaming. The creativity is what birthed this industry, and it's what will ...

Comment In: Understanding Synaesthesia for Better Games [Blog - 05/06/2009 - 03:51]

What an incredible article on ...

What an incredible article on such an oft talked about, nor understood, topic. Very important to video game design, but not just that, but any piece of artwork through any media. It is strange how certain games do just nail that media harmony you talk about. The dissection of popular ...

Comment In: EA Redwood Shores Studio Now Visceral Games [News - 05/05/2009 - 05:10]

I just want to say ...

I just want to say I believe the name change is a strong decision for EA Redwood Shores, now Visceral. I am one of the 2 -25 , as referenced by Morgan, that does incorporate the brand name into my game buying choices. This by no means suggests that I ...

Comment In: Analysis: Midway's Tragic Soap Opera [News - 04/30/2009 - 11:20]

I'm in on the Psi ...

I'm in on the Psi Ops comment as well. I still remember that game to this day as being a true innovator. I can 2

Comment In: Breaking In? [Blog - 04/16/2009 - 06:27]

Hey, just want to say ...

Hey, just want to say thank you very much to all of you who have given me some advice and more information on the topic at hand. Know that I read each one thoroughly, and respect and value all the stuff you've given me. It is very much appreciated. I'll ...

Comment In: EA's Soderlund: Dead Space, Mirror's Edge Will Be Seen As Successful [News - 03/04/2009 - 06:37]

Time for my two cents. ...

Time for my two cents. Ok so, I read through most of the comments, I'm not going to bother trying to get names right, but I will say i agree with any of you who say that it should quality we judge, not quantity. First up, Mirror's Edge. In my ...

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