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November 13, 2018
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Matt Mirrorfish's Comments

Comment In: [Blog - 05/03/2016 - 01:52]

Terrific, thoughtful and generous post. ...

Terrific, thoughtful and generous post. Very valuable ideas here. Thanks for sharing and good luck with your project

Comment In: [News - 01/21/2016 - 11:20]

There are a good number ...

There are a good number of us in the US, some remote like me and we have an SF office. Even though I won 't directly benefit from this I think it 's a great move. I had to return to work for a different company about a week after ...

Comment In: [Blog - 01/05/2016 - 12:29]

Heh. I hear you. I ...

Heh. I hear you. I didn 't get into it in the article but actually Twitter is not playing these back as GIFs but instead in a recompressed video format. The thing is that if you upload as video natively you don 't get looping, which I consider part of ...

Comment In: [Blog - 01/04/2016 - 01:31]

I think the affiliate link ...

I think the affiliate link system has huge potential here. If Valve is not going to invest in curation they can crowd source it this way. Giving YouTubers, reviewers, curators a financial incentive would mobilize an army of people to curate and promote games. People who don 't have time ...

Comment In: [News - 12/30/2015 - 04:06]

This is a very cool ...

This is a very cool concept Looking forward to hearing more about this.

Comment In: [Blog - 12/23/2015 - 04:43]

Thanks A nice piece and ...

Thanks A nice piece and I agree with your analysis. Although money is obviously important and one metric of success it 's not the only one. Best of luck with your game

Comment In: [Blog - 10/26/2015 - 07:55]

I would strongly encourage you ...

I would strongly encourage you to learn to program yourself and make this or make a slice of it. I love what you 've described and would love to play it. Make a tiny piece backed up by all the writing you have and try to get some traction. The ...

Comment In: [Blog - 10/09/2015 - 12:57]

Great advice and a great ...

Great advice and a great piece. There is a ton of valuable experience in taking a project through towards completion for new devs. Many people think of finishing a game in terms of creating the content or getting the mechanics working and forget about things like playtesting, trouble shooting performance ...

Comment In: [Blog - 09/17/2015 - 02:04]

Absolutely terrific piece Ryan This ...

Absolutely terrific piece Ryan This is the kind of tough forethought that a lot of people are missing and which leads to inflated statistics of 'so many failures '. If we were all as rigorous there would be many more interesting games I am going to take this and work ...

Comment In: [News - 08/28/2015 - 12:25]

Great piece, thanks ...

Great piece, thanks

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