Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 27, 2016
arrowPress Releases
September 27, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Matthew Bentley's Blog

 

Born in New Zealand, die in the arms of a tree, write music, play games. Make the world a better place.

 

Member Blogs

Posted by Matthew Bentley on Fri, 16 Oct 2015 02:05:00 EDT in Social/Online
I attempt to delineate what's the core issue at stake.


A rundown of why game audio is 3 decades behind film and how to improve it.


Part 10 in a 10-part series about atmosphere in games - what it is, how to improve it, and how it breaks down into the various aspects of a game. By Matt Bentley, who's trying to understand this himself.


Posted by Matthew Bentley on Wed, 09 Oct 2013 03:30:00 EDT in Audio, Design, Production, Console/PC, Serious, Indie
Part 9 in a 10-part series about atmosphere in games - what it is, how to improve it, and how it breaks down into the various aspects of a game. By Matt Bentley, who's trying to understand this himself.


Posted by Matthew Bentley on Wed, 07 Aug 2013 05:47:00 EDT in
Part 8 in a 10-part series about atmosphere in games - what it is, how to improve it, and how it breaks down into the various aspects of a game. By Matt Bentley, who's trying to understand this himself.


Posted by Matthew Bentley on Tue, 06 Aug 2013 04:30:00 EDT in Design
Part 7 in a 10-part series about atmosphere in games - what it is, how to improve it, and how it breaks down into the various aspects of a game. By Matt Bentley, who's trying to understand this himself.



Matthew Bentley's Comments


Comment In: [News - 09/10/2010 - 09:59]

Good read but turned into ...

Good read but turned into typical conspiracy theory stuff by the end.

Comment In: [News - 08/08/2016 - 11:00]

You forgot to mention: r ...

You forgot to mention: r nhttp://i.imgur.com/0QzIQJd.jpg r n r nalso that it 's bad.

Comment In: [Blog - 07/15/2016 - 10:44]

Excellent article. ...

Excellent article.

Comment In: [Blog - 07/07/2016 - 10:32]

I don 't think anyone ...

I don 't think anyone realises how much of a problem animated gifs are in non-high-speed broadband areas of the world ie. most of the world. r nVideos are genuinely preferable. They give an option whether or not to play, and are genuinely smaller in size. r nitch.io is a ...

Comment In: [News - 07/06/2016 - 05:06]

Long, extended periods of work ...

Long, extended periods of work with low-to-no social interaction Doesn 't sound like an extrovert 's dream job, does it :