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Blogs

Matthew Burns's Comments

Comment In: How to Make it as a Professional Indie Game Developer [Blog - 04/09/2013 - 11:21]

Great article r n r ...

Great article r n r nI encourage all Indies even a one-person operation to write up an invoice for the next game they wish to develop. In it they should include their projected monetary expenses in: time offices hours, projected meetings... , software, plug-ins, music, voice acting, and the list ...

Comment In: Leaving PopCap: Why this mobile exec is pinning hopes on indies [News - 04/08/2013 - 03:38]

@James Coote I agree with ...

@James Coote I agree with you in regard toward the future integration towards the T.V.

Comment In: Picking the Perfect App Icon [Blog - 03/21/2013 - 04:30]

I hope you will share ...

I hope you will share anymore research you do on this subject.

Comment In: Four Public Relations Lessons Learned From GDC 2013 [Blog - 04/01/2013 - 08:00]

Very informative article I think ...

Very informative article I think us Indie designers/developers should apply this to all conferences and conventions. r n r nThanks

Comment In: Building characters [Blog - 02/12/2013 - 01:28]

For me, writing a character ...

For me, writing a character 's biography is an important aspect toward the development of whatever game where said character is involved. I think you put it correctly when you wrote However, the more you write the easier it is to write the rest, and then you reach the point ...

Comment In: 5 Common Pitfalls for Mobile Game Analytics [Blog - 02/08/2013 - 01:03]

Trevor, this was very informative ...

Trevor, this was very informative for an Indie like myself. Thank you for writing it.

Comment In: Kickstarter post-mortem: Legends of Eisenwald [Blog - 02/08/2013 - 09:05]

Great advise for future gaming ...

Great advise for future gaming Kickstarter campaigns.

Comment In: 10 Ways to Retain Your Players [Blog - 01/31/2013 - 06:12]

This is an excellent article ...

This is an excellent article Mickey. It has been most useful. Thanks

Comment In: Game Theory Introduction [Blog - 01/25/2013 - 04:22]

I am looking forward to ...

I am looking forward to your upcoming articles.

Comment In: Too Difficult? The Perception of Video Game Challenge [Blog - 01/25/2013 - 04:05]

Nice article Steve. My eyes ...

Nice article Steve. My eyes keep scanning upward to the following two sentences: Playtesting is very different for Indies compared to big studios some indie devs will be the only person to test their game. This can have a detrimental effect on balancing difficulty as you re playing it every ...

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