Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 23, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Matthew Mouras's Comments

Comment In: [News - 02/06/2014 - 05:14]

I understand all the discontent, ...

I understand all the discontent, but I think Ghosts is a better game than the reviews would indicate. There 's just an awful lot of fatigue out there with the franchise. r n r nI took three years off from CoD games before I picked up Ghosts and I 'm ...

Comment In: [News - 02/04/2014 - 01:00]

Ian Bogost has written some ...

Ian Bogost has written some of the most insightful comments I 've seen on Gamasutra. This article isn 't as well written as many of them. It reads like a grad student trying to impress. Maybe I 'm missing something

Comment In: [News - 02/04/2014 - 09:25]

Wasn 't Ballmer more the ...

Wasn 't Ballmer more the driver for the last decade I 'm hopeful that we will see changes to the way developers are treated at MS. I 've worked for a fortune 500 that adopted the infamous Microsoft management ranking system and review time was a terrible experience.

Comment In: [News - 01/31/2014 - 09:08]

PC version Consoles Vita ...

PC version Consoles Vita

Comment In: [News - 01/28/2014 - 04:48]

The silver lining: Overall digital ...

The silver lining: Overall digital revenues were up 27 percent year-over-year, to 517 million. r n r nThat sounds like a pretty large silver lining.

Comment In: [Blog - 01/23/2014 - 05:13]

I 'd play the part ...

I 'd play the part of the cynic and find issue with a number of suggestions in this article, but I like the core ideas too much. Something like your proposal for Nintendo Fresh would go a long way toward bringing Nintendo back into the forefront of gamer 's consciousness. ...

Comment In: [News - 01/20/2014 - 04:33]

@Jeferson Soler r n r ...

@Jeferson Soler r n r nWhat do you think is more likely - that I 'm seriously comparing apples and oranges, or you are looking for an argument that isn 't there

Comment In: [Blog - 01/18/2014 - 02:42]

Thanks for the response and ...

Thanks for the response and the opportunity to think about this. That does help to clarify what you encountered when driving your game with the Steam controller. Thanks for the detailed explanation. r n r nBy chilling , I suppose I 'm thinking of a couple of things. r n ...

Comment In: [Blog - 01/08/2014 - 09:09]

This describes an experience that ...

This describes an experience that I wish I had every time I attended a con. Instead, they are often overcrowded noise fests with a number of awkwardly dressed attendees. Richard Porch was a cool guy.

Comment In: [News - 01/08/2014 - 08:06]

I found this line in ...

I found this line in the linked article interesting considering nearly the exact same thing was just said by one of the Next Level Games developers in the currently featured Gamasutra article talking about their relationship with Nintendo: r n r n ' ArtX s Greg Buchner told EETimes, They ...

[Previous] | [Next]