Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 1, 2016
arrowPress Releases
October 1, 2016
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Mekersa David's Blog   Expert Blogs


My name is David Mekersa and I manage the French studio Casual Box.
I started creating my first games on Amstrad CPC, then onthe Amiga…
I am a veteran in the world of new technologies withover 20 years of experience. At times developer, creator,designer, technical director, and head of internationalprojects, I have explored all the intricacies of IT. In 2006,I created the site and in 2009 I launched Casual Box, the French video game studio.


Expert Blogs

Posted by Mekersa David on Mon, 05 Nov 2012 07:18:00 EST in Programming, Smartphone/Tablet
Using my 20 years experience of programming, management, ... whatever... I decided to share a method (my method) to learn a new programming language (and/or SDK) and create a game in a timely manner. Two months in this example...

Posted by Mekersa David on Fri, 22 Jun 2012 12:45:00 EDT in Business/Marketing, Social/Online, Smartphone/Tablet
In dire straits after the release of its mid-core adventure game Age of Enigma, the French studio Casual Box reveals its experiences, revenue, and strategy to survive and thrive in an ever-changing marketplace.

Mekersa David's Comments

Comment In: [Blog - 06/22/2012 - 12:45]

Thanks James, for your comment. ...

Thanks James, for your comment. r n1 They give no reasons, they like the game and was thinking it will be a success. Too core for casual gamers, too casual for core gamers is my opinion. And it seems cartoon style art is not good for this audience. r n2 ...