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September 1, 2014
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Michael Bross's Blog   Expert Blogs

 

Michael Bross has built his reputation on 20 years of award-winning work as an audio director, composer and sound designer. He's contributed to high-profile video game titles by some of the largest publishers including EA, Take 2 and Microsoft with stints as an audio director at Oddworld Inhabitants and also Red 5 Studios. Additionally, he has been the lead composer on the last few titles in the Ratchet & Clank (Insomniac / Sony) universe.

In 2012, Michael became CCO / Executive Director of SomaTone’s Audio Division, where he oversees all production across the company's studios.


 

 

Expert Blogs

Posted by Michael Bross on Fri, 13 Jun 2014 04:41:00 EDT in Audio, Console/PC, Indie, Social/Online, Smartphone/Tablet
Exciting technical and creative challenges abound in the realm of weapon sound design for sci-fi shooters. This post gives insight into that process.