Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 26, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Michael Heron's Blog

 

My name is Michael Heron, and I'm a lecturer at Robert Gordon University. This page serves as a container for all the various things with which I'm involved. My research interests are accessibility, games, and especially accessibility in games. You can find links to my published academic work here.

I am also the owner, admin and lead developer of Epitaph: a text-based MMO set in the grim darkness of the zombie apocalypse.

I am also the editor for Meeple Like Us, a board game blog with a strong focus on the accessibility of tabletop games.

 

Member Blogs

Posted by Michael Heron on Fri, 07 Apr 2017 09:26:00 EDT in Business/Marketing, Design, Production, Serious
Meeple Like Us has been investigating the accessibility of tabletop games for a year now. Here's our summation of what that research has showed to date.


Posted by Michael Heron on Mon, 03 Apr 2017 09:23:00 EDT in Business/Marketing, Design
Here is the Meeple Like Us news for March of 2017, discussing the state of board game accessibility as we explore the design landscape.


Posted by Michael Heron on Thu, 02 Mar 2017 11:33:00 EST in
A summary of the state of Meeple Like Us's take on board game accessibility in February, 2017.


Posted by Michael Heron on Tue, 28 Feb 2017 11:16:00 EST in Business/Marketing, Design
The issue of inclusion in gaming is controversial, and there are many common themes and objections that are raised in protest. This post provides a response to some of the common myths I see when people complain about Meeple Like Us teardowns.


Posted by Michael Heron on Wed, 01 Feb 2017 09:53:00 EST in Business/Marketing, Design
A summary of the state of Meeple Like Us's take on board game accessibility in January, 2017.


Posted by Michael Heron on Mon, 02 Jan 2017 06:05:00 EST in Business/Marketing, Design
A summary of the state of Meeple Like Us's take on board game accessibility in December, 2016.



Michael Heron's Comments

Comment In: [Blog - 07/29/2016 - 10:38]

Hi there - sorry, missed ...

Hi there - sorry, missed this at the time r n r nIt 's definitely true there is nothing specific about hunting around for words/environment hooks that is a problem, but in my experience this was almost always unintended. I don 't recall many people, during my time coding collaboratively ...

Comment In: [Blog - 08/10/2016 - 12:12]

Cool - who were you ...

Cool - who were you on DW MUD I was Drakkos there was a Lord, IIRC correctly, at the height of the Quest List Wars . r n r nThere certainly was an ingrained opposition to the idea of cheating in all its forms, but I don 't think it ...