UX Designer, Solo Game Dev, and CS Student. Working on a text adventure / 2d action game based around overcoming depression.
I explore what skills The Infectious Madness of Doctor Dekker allows players to practice, and why it's important for the medium's growth that games facilitate the practicing of novel skills.
[Blog - 08/08/2017 - 10:08]
Excellent article, the build-history gifs ...
Excellent article, the build-history gifs and implementation walkthrough are very appreciated. As someone working on a UE4 2d game with video 'd art as well rotoscoped, though , I 'll definitely be able to make use of a lot of this info.