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March 28, 2017
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Michael Silverman's Comments

Comment In: [Feature - 05/30/2014 - 02:00]

I disagree. There is a ...

I disagree. There is a small sweet spot where being ahead just that exact amount is a bad thing but usually its possible to gain enough of a lead that the blue shell serves its purpose, a vote of no confidence for the current leader who has perhaps gained enough ...

Comment In: [Blog - 04/16/2014 - 09:09]

I never worked on this ...

I never worked on this game and don 't belong on the credits and team project page site. I should be removed from them.

Comment In: [Blog - 08/28/2013 - 12:14]

Thanks for this It would ...

Thanks for this It would have taken forever to realize foreach generates garbage coming from a c background.

Comment In: [Blog - 08/21/2013 - 08:35]

Great concept. I love to ...

Great concept. I love to see projects like these, taking a fun game mechanic and using it to talk about something a bit heftier than the original.

Comment In: [Blog - 08/07/2013 - 12:02]

Nice piece, though its hard ...

Nice piece, though its hard to read yet another redefinition of the words art and craft. I would call the split here between wide and narrow appeal. Its interesting that you chose those two words to represent that clash.

Comment In: [Blog - 04/26/2013 - 12:33]

I would focus more on ...

I would focus more on content than keeping to your strict shotgun schedule. Think about who is watching your videos. Fans aren 't going to want to sit through a commercial that advertises a feature of your game every day. cool that your game has 50,000 words but... the most ...

Comment In: [Feature - 02/25/2013 - 04:55]

Nice to see an article ...

Nice to see an article from this angle. In terms of crowd funding being somewhat unregulated or a high profile crash ruining it for everyone, I think that a large part of the fun of those projects is getting to see a team you like do their thing. If Double ...

Comment In: [Blog - 02/06/2013 - 08:00]

Its interesting to me you ...

Its interesting to me you felt it necessary to boldface we refuse to lie. Is lying the standard practice for PR firms Do devs expect PR firms to lie

Comment In: [Feature - 01/30/2013 - 04:50]

This article was really interesting ...

This article was really interesting

Comment In: [News - 01/15/2013 - 12:02]

I can see why politics ...

I can see why politics has been called the third rail of the game industry. Our industry was just a small stop on a reasonable analysis of things a chunk of the American public think relate to gun violence and from what you 'd read here and in the comments ...

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