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Mickey Blumental's Blog   Expert Blogs

 

Winnipeg based game design consultant.

 

 

fowlmoon.com

@14legs on Twitter

 

Expert Blogs

Posted by Mickey Blumental on Sun, 31 Mar 2013 07:45:00 EDT in Design
Are freemium games really free? Just because youíre not paying money doesnít mean youíre not paying.


Posted by Mickey Blumental on Thu, 31 Jan 2013 06:12:00 EST in Design
10 ways to keep your players engaged with your game for longer (and why would you want them to).



Mickey Blumental's Comments

Comment In: [Blog - 08/04/2014 - 09:55]

This is amazing. Thanks for ...

This is amazing. Thanks for sharing. I 'll let you know if I find more. :-D lt 3

Comment In: [Blog - 08/06/2013 - 01:17]

Great job Love the design. ...

Great job Love the design. r n r nThere is always room for silly smutty designs, but keep this in mind: r n r nhttp://zaewen.files.wordpress.com/2011/12/isitsexistchart.jpg

Comment In: [News - 04/03/2013 - 06:58]

My gawd, the title music ...

My gawd, the title music is now stuck in my head. r n r nMuch as I love Maniac Mansion, I utterly flipped when I got my hands on the gorgeous sequel Day of the Tentacle.

Comment In: [Blog - 03/31/2013 - 07:45]

I also don t rule ...

I also don t rule out using this structure for developing a game. Most revenue on the App Store comes from in app purchases and not all developers can afford to dismiss it. r n r n- This post. :-

Comment In: [News - 03/28/2013 - 04:19]

So basically, as long as ...

So basically, as long as you can find someone who 's a bigger douche than you, there 's no need to become better

Comment In: [Blog - 01/31/2013 - 06:12]

Thanks, Henrik Your additional reasons ...

Thanks, Henrik Your additional reasons to consider user retention are great. r n r nSomeone else also pointed out to me two other user retention methods I forgot to mention: notifications to remind people to play the game and a tutorial system to ensure you don 't lose players early ...