I'm an independent consultant who works primarily with independent game developers, and I'm an executive producer for the Boston Festival of Independent games. In the past I've worked with Harmonix, Turbine, Brass Monkey, Ananse Productions and a host of others. I'm currently working with the guys at Flippfly.
I love games of all kinds and want to see everyone produce more games, play more games and have more fun. I have an MBA from Babson and a lot of experience in Marketing, Biz Dev and PR- so if you need any help keeping your company together while you develop an awesome game, or getting the word out about your awesome game drop me a line, I'd love to help.
In my spare time I design board games and RPGs and I always love to chat about that.
It's nice to meet you.
On twitter as @mfkanarek
In October we put together a sale with more than 60 indie developers who weren't on Steam to try to get sales, exposure and in some cases, Greenlight votes. Here's how it all worked out.
[Blog - 01/22/2014 - 03:04]
Drop us an email and ...
Drop us an email and we 'll make sure you 're on the list of people we contact if we start planning another.
[News - 08/13/2012 - 04:53]
Is this quote a joke ...
Is this quote a joke Plenty of games publish at far less than -perfect- condition and do quite well. If your audience expects perfection where do all of those Skyrim fans who are willing to look past large numbers of bugs come from
[News - 04/27/2011 - 04:58]
Why We shell out to ...
Why We shell out to buy other games- why not pay for an ARG if you want the 'ad free' version. For that matter, why object to what is essentially an ad-supported model, why does that have to diminish the experience, especially for something like the portal 2 arg where, ...