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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [5]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
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February 10, 2012
 
Treyarch / Activision
Lighting Artist, Cinematic
 
Sony Computer Entertainment America LLC
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Tools Engineer-Vicarious Visions
 
Sony Computer Entertainment America LLC
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Treyarch / Activision
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Blogs

Mike Smith's Comments

Comment In: Opinion: Parallel Implementations [News - 11/23/2011 - 04:49]

Nice to hear some good ...

Nice to hear some good reinforcement on this method.

Comment In: Researchers Develop, Test Single-Pixel Display Embedded On Contact Lens [News - 11/23/2011 - 12:31]

Just make sure you don't ...

Just make sure you don't put them on upside down... until we embed an accelerometer into the lens... oh, and good luck trying to look at a certain part of the display... unless we also have a gyroscope embedded for detecting eye rotation. I think even if we could put ...

Comment In: Twisted Pixel's Bear On Switching From Indie To Microsoft [News - 11/04/2011 - 09:24]

Another independent studio sold out. ...

Another independent studio sold out. I hope it works for them.

Comment In: Debugging Hard To Reproduce Bugs [News - 10/24/2011 - 05:49]

Rats. I thought this was ...

Rats. I thought this was going to be helpful.

Comment In: Team Fortress 2 Community Earns $2M From In-Game Sales [News - 10/13/2011 - 03:13]

Win for Valve and the ...

Win for Valve and the community... Valve continues to amaze me.

Comment In: Ex-Rare Devs Form XBLA Team Starfire Studios [News - 10/13/2011 - 10:03]

Hey Mike, the unannounced studio ...

Hey Mike, the unannounced studio is Ninja bee. http://www.bestwp7games.com/fusion-sentient-allows-gamers-to-trade-in-game-item-between-phone-and-console.html They used the FlatRedBall engine www.flatredball.com to make the Windows Phone 7 version of the game.

Comment In: Survey: 28% Of Players Say 3D Detracts From 3DS Experience [News - 09/23/2011 - 03:10]

Still loving my 3DS. I'm ...

Still loving my 3DS. I'm sorry so many other people don't get as much fun out of it as I do.

Comment In: Valve: New Plan Is To Release Dota 2 'As Fast As We Can' [News - 09/23/2011 - 08:38]

Hmmm, Released early.... continued work ...

Hmmm, Released early.... continued work on it... sounds like Minecraft. It will never work. Actually, I'm not surprised at all. TF2 has been a great example of iteration on released games and seems to be the Valve way now.

Comment In: Adobe's Flash Player 11, AIR 3 To Support Hardware Accelerated Graphics In October [News - 09/21/2011 - 03:42]

It's about time they added ...

It's about time they added hardware support. Sheesh. But is it too little too late

Comment In: YoYo Games Releases GameMaker: HTML5 Tools [News - 09/22/2011 - 11:18]

This is big. ...

This is big.

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