What Homeland can teach us about user research  |
| Posted by Natalie Golub on Thu, 06 Dec 2012 08:48:00 EST in
|
| In this blog post, I will ponder the similarities between conducting user research and being an intelligence officer on Homeland. There are many, I have found. (No spoilers, in case you’re wondering!)
|
| Read More... | 7 Comments |
|
Let the numbers do the talking |
| Posted by Natalie Golub on Tue, 13 Nov 2012 09:17:00 EST in
|
| Natalie Golub talks about the significance of an election statistician’s victory in the world of math and how it translates to a victory for usability research.
|
| Read More... | 0 Comments |
|
eReading: Old Ideas in a New Platform |
| Posted by Natalie Golub on Fri, 26 Oct 2012 04:53:00 EDT in
Design,
Smartphone/Tablet
|
| Though eReading has never been so popular as it is now, nor have eReading devices and apps ever been so accessible, the concept of reading electronically, particularly among children, is old (if you consider Clear Pepsi, and the sound of AOL dial-up old). |
| Read More... | 0 Comments |
Getting to the point of points in games  |
| Posted by Natalie Golub on Thu, 25 Oct 2012 04:11:00 EDT in
|
| Points have always been an important part of games. They can serve as a tangible way to measure competition. They can provide incentive and encourage replayability when playing solo.
|
| Read More... | 5 Comments |
|
App Survival Guide |
| Posted by Natalie Golub on Sun, 21 Oct 2012 04:02:00 EDT in
Design
|
| I’m sure it’s kept you up at night. What children’s app will you play while you are stuck in a dimly lit cave with nothing but the sound of bat wings to keep you company? Well, fear no longer, survival aficionado. Your app survival guide is here! |
| Read More... | 0 Comments |