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Navin Supphapholsiri's Blog

 

My name is Navin Supphapholsiri and I am currently a student at the Guildhall at SMU. I will be graduating in December 2013 with a Masters of Interactive Technology in Game Production. 

I have a strong background in documentation, scrum, production/art pipelines and technical art. I love working on games and being in development where all the magic happens. My passion is motivating individuals of different disciplines to come together and create unique experiences that help the team grow as individuals.

 

Member Blogs

Posted by Navin Supphapholsiri on Mon, 07 Oct 2013 12:40:00 EDT in Production, Console/PC
Postmortem for Torrent, a 3D FPS built in the Unreal Engine


Posted by Navin Supphapholsiri on Fri, 07 Dec 2012 11:44:00 EST in Design, Console/PC
From the eyes of a producer, a postmortem for Miasma, a 2D platformer.


Posted by Navin Supphapholsiri on Fri, 07 Dec 2012 01:28:00 EST in Design, Console/PC
A postmortem for Untethered, a 2d platformer that forces you to think, literally, in new directions. From the perspective of a producer.


Posted by Navin Supphapholsiri on Wed, 14 Nov 2012 08:18:00 EST in Design, Console/PC
My time with Issue Manager at the Guildhall


Posted by Navin Supphapholsiri on Sun, 11 Nov 2012 01:33:00 EST in Design, Console/PC
A summary of the sprint retrospectives ran by my teams here at the Guildhall at SMU


Posted by Navin Supphapholsiri on Thu, 01 Nov 2012 11:36:00 EDT in Production, Console/PC
A short blog regarding source control and my experience with it as a production student at the Guildhall at SMU.