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Neil Sorens's Expert Blogs

Posted by Neil Sorens on Sat, 15 Jan 2011 04:16:00 EST in Design
God - infallible as a game designer? I say no.


Posted by Neil Sorens on Sun, 25 Apr 2010 09:21:00 EDT in Design
Using connectivity to provide players with helpful and pertinent information during single-player games


Posted by Neil Sorens on Mon, 13 Apr 2009 03:46:00 EDT in Design
Continuing a discussion on ideas for connective games, Part 2 discusses uses for distributed computing.


Posted by Neil Sorens on Mon, 06 Apr 2009 03:06:00 EDT in Design
Using network connectivity for more than multiplayer gaming.


Posted by Neil Sorens on Thu, 02 Apr 2009 02:22:00 EDT in
An author's introduction to my Gamasutra weblog.


[Previous Neil Sorens Blogs]