Great article. It would be nice to have a follow up article from your team/artists/programmers that goes into technical details of how to make it work.
Nice post. I am curious to know whether you have already released ATV Wild Ride 3D your previous post mentioned a release date of March 2013 and if so, how did it go
Why didn 't you just zip up the small files make them into a bigger file r nSending a lot of small files, either via net oy just copying them from one place to another on a filesystem is always slow.
It 's also interesting to see these ideas show up in a game that 's 5 years old Xbox version released 2008, PC in 2009 . r n r nTry Baldur 's Gate, Released 1998.