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January 23, 2019
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Paolo Gambardella's Comments

Comment In: [News - 02/01/2016 - 03:17]

never heard about this project ...

never heard about this project 'til now. What if it is a pretty weird marketing operation :D

Comment In: [News - 01/06/2016 - 03:38]

Oculus Rift is not like ...

Oculus Rift is not like a console. It 's a visor, you should compare it to TV sets and monitors, since it has not any processor, isn 't it

Comment In: [Blog - 12/17/2015 - 01:27]

Really interesting question, Katy. I ...

Really interesting question, Katy. I 'm almost sure that it is because the main target audience femenine and at least in peak family formation prefers something they can recognize, something easy to redirect to real life. And a match-3 with jewels, speaking in terms of visual gestalt, is like the ...

Comment In: [Blog - 11/23/2015 - 07:41]

Completely agree, actually the fear ...

Completely agree, actually the fear to lose talents is what drives companies to adopt this kind of policies. But the world has changed and you will lose talent anyway, so it is better to encourage this kind of proactivity, imho. You 'll get better people in the short term and ...

Comment In: [Blog - 11/16/2015 - 01:27]

for me most of the ...

for me most of the f2p hate comes from a laziness to learn about learn how it works when 3 of your players will pay and you want to still pay bills.

Comment In: [News - 11/05/2015 - 04:03]

really good, well pitched : ...

really good, well pitched :

Comment In: [Blog - 09/17/2015 - 02:04]

awesome thank you for share. ...

awesome thank you for share. Marketing means 3 things, in my opinion: r n1 Position of your product r n2 Position of your brand with your peers other businesses like your r n3 Position of your brand in the market r n r nYour article main involves the point 1. ...

Comment In: [Blog - 08/17/2015 - 02:01]

In general, boosters are consumable ...

In general, boosters are consumable items made to progress faster, when we talk about single player experience. r nIn the puzzle genre the only way to progress faster is to solve the problem presented to the player, simple as that. Plus, in the f2p you don 't sell the game ...

Comment In: [Blog - 07/22/2015 - 12:50]

another fatal error, imho, is ...

another fatal error, imho, is to not listen to your team. The role of the game designer is not simply to have ideas and share them with the team to get their feedback. Is to assure a shared vision and excitement among the team, being a player 's advocate inside ...

Comment In: [Blog - 07/20/2015 - 01:37]

is really important, if you ...

is really important, if you want a point of view from a possible candidate , to make a proper follow-up of the interview process. The regular form is to disappear during 2-3 weeks after the test average . The candidate I prefer professional, sorry continuously thinks in the test result ...

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