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Blogs

Paul Marzagalli's Comments

Comment In: The future of the King's Quest reboot is uncertain [News - 04/04/2013 - 05:39]

Considering that Phoenix Online has ...

Considering that Phoenix Online has been championing the brand for a decade via their work on The Silver Lining , it would be nice to see them involved in this effort somehow.

Comment In: Could a 'pilot program' for episodic games actually work? [News - 03/11/2013 - 06:08]

Of course , this is ...

Of course , this is what Shenmue tried, which ended up leading to a decade of grief for its fan base. Not sure how eager I would be to invest in a new series like that. I mean...I am still waiting for Stephen King to finish publishing The Plant...

Comment In: Video: Where video games' 'damsel in distress' trope came from [News - 03/07/2013 - 07:37]

I was intrigued by your ...

I was intrigued by your use of the word filth so I tracked down the article covering the release of the video. What exactly did the columnist write that was so egregious

Comment In: The Problem with Kickstarter. And a Proposed Solution. [Blog - 03/04/2013 - 10:05]

I disagree. I am working ...

I disagree. I am working on a Kickstarter-funded JRPG, and while we had some initial design and artwork, we never would have been able to get a working build prior to Kickstarter. People need to be better educated about the risk rather than Kickstarter dumping all sorts of conditions on ...

Comment In: Is Google Translate Causing Developers to Revert Back to Mistranslations from the Days of the NES and SNES? [Blog - 02/26/2013 - 09:55]

Nice article, Karin. A challenge/opportunity ...

Nice article, Karin. A challenge/opportunity going forward for the industry will be in developing tools and partnerships that provide cost-effective avenues for smaller devs to do quality localisation. And while Google Translate is convenient, I have yet to find it that much more reliable than Alta Vista 's old Babel ...

Comment In: Indie Elitism [Blog - 02/25/2013 - 11:38]

Wonderfully stated, Sara. If I ...

Wonderfully stated, Sara. If I could attach the Citizen Kane clapping gif, I would. Thanks for putting this, and yourself, out there. r n r nThe issue is a convoluted one. Apropos of what Fuzzy wrote above, maybe the comments aren 't independently bad. In today 's social media age, ...

Comment In: Let's Talk About Touching: Making Great Touchscreen Controls [Feature - 02/22/2013 - 04:50]

It is safe to say ...

It is safe to say that the industry is collectively wondering the same thing...with the bigger names trying to manipulate the bell out of the variables to shape it in an advantageous way :- r n r nI am definitely curious myself. I wonder, though, if we won 't have ...

Comment In: GDC Awards to honor Spacewar!'s Steve Russell, Smithsonian curator Chris Melissinos [News - 02/21/2013 - 12:04]

Both well-deserved ...

Both well-deserved

Comment In: Revisiting the Design of Civ 5 [Blog - 02/18/2013 - 11:23]

What struck me about Civ ...

What struck me about Civ V was its Gods Kings expansion, which changed so many things up, it basically made Civ V into an entirely new product. I haven 't had a chance to play it all that much since, so I don 't know how it addresses some of ...

Comment In: Analysis: Bungie and Activision's reveal of Destiny [News - 02/17/2013 - 01:15]

There 's a bit of ...

There 's a bit of grandstanding/hand-wringing these days on the part of media over previews, yet the reaction to the Destiny reveal makes me wonder if previews are even worth it for the game companies themselves anymore. Most of the articles I read on the Bungie event were pointedly noncommittal, ...

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