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Blogs

Peter Eisenmann's Comments

Comment In: "Watch 'Em Ups"; Sucking The Meaning Out Of Action Games [Blog - 08/29/2012 - 10:49]

Didn 't read all the ...

Didn 't read all the comments, but I think the main argument one could bring up against QTE is the complete lack of choice for the whole duration of the event. It 's not limited choice, it 's no choice at all, instead it 's a pure reaction test with ...

Comment In: Hacking My Childhood: Early Lessons In Game Design [Blog - 08/22/2012 - 01:38]

Cool story Love the idea ...

Cool story Love the idea of your etch-a-sketch raceway, especially that it allows to easily check if the player crashed into the any of the walls . r nWhile I never created something like that, me and my friend invented a ton of different board games. As far as I ...

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