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December 8, 2016
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Rachel Presser's Comments

Comment In: [Blog - 03/18/2016 - 02:22]

Hi Forest Let me know ...

Hi Forest Let me know if you 're going to visit NYU, I sit on the incubator board. Lots of amazing stuff happening there. If I lived a little closer to downtown Brooklyn it 's a major schlep from the Bronx I 'd try to make it to their weekly ...

Comment In: [Blog - 03/21/2016 - 02:21]

I 'm someone who shares ...

I 'm someone who shares the best in sobriety mindset. I 'm not straight-edge but pretty close to it these days. I 'd love to see more game dev meet-ups/parties for people who don 't drink much or at all both during GDC and year-round, honestly. r n r nWhile ...

Comment In: [News - 03/21/2016 - 05:06]

Seriously the best talk I ...

Seriously the best talk I attended at GDC. It really hit home for me.

Comment In: [Blog - 03/09/2016 - 03:05]

Just hit you up on ...

Just hit you up on Twitter-- best way to get the book is thru the books section of my site, sonictoad.com. Currently only Kindle edition right now, might do print in the future but since tax laws change every year it didn 't seem worth it. Thanks for your support ...

Comment In: [Blog - 03/07/2016 - 02:33]

Ugh, we had this happen ...

Ugh, we had this happen to us a little while back doing a bundle. Not from the customers-- but the guy who ran the bundle. There were maybe 300 unused keys of the 5,000 we submitted that we suddenly found on SteamGift and a few other marketplaces. We fortunately have ...

Comment In: [Blog - 02/09/2015 - 02:28]

Alas, the powder just has ...

Alas, the powder just has nothing on a good veggie taco. r n r nI wish human food was as simple as feeding my toad. I pluck a mega worm from a cup and drop it in her food dish then sprinkle it with amphibian vitamins, if she didn 't ...

Comment In: [Blog - 02/24/2016 - 06:45]

Excellent observation George-- the startup ...

Excellent observation George-- the startup world tends to benefit more from the R D Credit than indie devs do since they 're more likely to have active payrolls in those first few years, many indie devs never start one even if they 've been around a while. Some state programs ...

Comment In: [Blog - 02/04/2016 - 01:29]

Oh, we 're not leaving ...

Oh, we 're not leaving PC-- I was utterly socked with inspiration at the various physics-based touchscreen games I saw at my game dev collective, Playcrafting. I see both the art and business of it: I wanted to step out of the stick to point-and-click adventures box and be challenged ...

Comment In: [Blog - 02/02/2016 - 05:58]

Yup, a piece I frequently ...

Yup, a piece I frequently quote in my writing-- about how a writer came out and admitted she was being sponsored by her husband-- talks about how things like writing and art frequently have justifications of low pay because they 're female-dominated. Hell, look at how crappily teachers get paid ...

Comment In: [Blog - 01/28/2016 - 08:05]

Yup, frankly our situations represent ...

Yup, frankly our situations represent the norm for most indies. I think the author is talking primarily about frontline and midsize blunders from management which has DEFINITELY led to broken games that still got released despite their having the means to fix that but I really, really hate seeing indies ...

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