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Ramin Shokrizade's Comments

Comment In: Xbox One preowned rumors batter GameStop shares [News - 05/24/2013 - 03:56]

As the industry moves to ...

As the industry moves to Games as a Service, and we end up being a relatively socially acceptable form of dopamine delivery, I have a hard time seeing the relevance of being able to resell games at all. You can still resell movie DVD 's because you don 't need ...

Comment In: Gamebox accuses Wargaming of 'slander' over Project Tank [News - 05/28/2013 - 12:45]

I did the numbers for ...

I did the numbers for a game developed in Beijing over a year ago called Army Rage, to make it commercially viable in Europe. It had tanks, but was nothing like World of Tanks. They didn 't have any issues that I am aware of. It could be as Jukka ...

Comment In: We Can Do Better [Blog - 05/26/2013 - 01:38]

The wall between industry insiders ...

The wall between industry insiders and outsiders is likely even higher than you perceive it, given that you were given a rare opportunity to pass through it. This is for practical reasons. Both Hollywood and the Games Industry are so flooded with people that want to work there that it ...

Comment In: Molyneux's Curiosity experiment comes to an end [News - 05/28/2013 - 09:13]

Merc, close enough that I ...

Merc, close enough that I 'm going to virtually shake your hand : r n r nAs a Mad Scientist that left academia where I was experimenting on rats I 'm a vegan now to now experiment on humans who can give consent , I thoroughly approve of this experiment. ...

Comment In: Concerns raised over the prying eyes of Xbox One's Kinect [News - 05/28/2013 - 04:53]

This still begs the question: ...

This still begs the question: Can a 3rd party including a sovereign entity use the device to transmit information without the knowledge of the consumer or Microsoft The Kinect is very powerful, and can measure more things than a camera can.

Comment In: Learning to Love Handicaps in Competitive Games [Feature - 05/22/2013 - 04:00]

@David: I 'm in the ...

@David: I 'm in the credits near the end, though my role is not specified there. I stopped working on the game about four months after it launched. I had been told it was converted to F2P years later, and as you said I would have been a bit surprised ...

Comment In: 'This model of game making is so fundamentally broken.' [News - 05/22/2013 - 06:02]

I just had the most ...

I just had the most creepy and enlightening conversation with my GF, who has been a CEO in the garment industry for 20 years. She says what we are experiencing is happening in every industry. In her case, her company used to make the whole garment. Globalization meant that all ...

Comment In: Want To Help Stop Youth Cyberbullying? Let Your Kids Raid More. [Blog - 05/23/2013 - 10:40]

Michael, you make some great ...

Michael, you make some great points. I wrote about this dynamic in some proprietary game design papers back in 2009. I came to the conclusion that these super large raids, at least the way they were done in WoW battles, were anti-heroic. At least half the players in any battle ...

Comment In: Here's how much 'whales' spent so far this year [News - 05/23/2013 - 11:11]

I 'm going to go ...

I 'm going to go out on a limb and say that with F2P, the better your game and the less your monetization model disrupts that gameplay, the more money you make. Thus I would predict that of the three you mentioned that World of Tanks would do best, for ...

Comment In: Neverwinter beta exploit leads to server rollback [News - 05/20/2013 - 08:26]

There seems to be a ...

There seems to be a misunderstanding here. The job of beta testers is to break your game, including your commercial systems. Charging players to break your game creates strange situations like this where the developer is describing their most productive testers as malicious and unsavory. After all, their internal testers ...

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