No Longer A Rookie, Still Naive  |
| Posted by Randy OConnor on Tue, 17 Apr 2012 09:56:00 EDT in
|
| A rambling postmortem on my first solo "professional" game |
| Read More... | 4 Comments |
Sixty to Zero  |
| Posted by Randy OConnor on Tue, 21 Feb 2012 03:55:00 EST in
|
| Lowering the price barrier to your game. |
| Read More... | 6 Comments |
Caving to Your Players  |
| Posted by Randy OConnor on Sat, 03 Dec 2011 11:57:00 EST in
Business/Marketing,
Design,
Indie,
Smartphone/Tablet
|
| What if your players want something in your game but you do not? |
| Read More... | 20 Comments |
Going It Alone  |
| Posted by Randy OConnor on Sun, 30 Oct 2011 05:14:00 EDT in
Indie
|
| Sucks |
| Read More... | 4 Comments |
Under-Designing for Success  |
| Posted by Randy OConnor on Wed, 28 Sep 2011 05:06:00 EDT in
Design,
Indie,
Smartphone/Tablet
|
| Even the simplest design has complexity. Focus on that core design goal and you'll still have more work than you know what to do with. |
| Read More... | 1 Comments |
(Wrongly) Brushing Aside the Brush  |
| Posted by Randy OConnor on Mon, 15 Aug 2011 05:36:00 EDT in
Design,
Art,
Indie,
Smartphone/Tablet
|
| Gameplay is important, but don't neglect the power art has on a player |
| Read More... | 3 Comments |
Keeping Up Appearances  |
| Posted by Randy OConnor on Sat, 02 Jul 2011 08:25:00 EDT in
Indie
|
| Are you selling your indie game? Make sure you put in the same details you'd expect out of games you pay for. |
| Read More... | 9 Comments |
Some Of What Inspires Me  |
| Posted by Randy OConnor on Wed, 11 May 2011 01:23:00 EDT in
|
| The universe functions on a small set of rules that result in beautiful variety. So do many of my favorite games. |
| Read More... | 9 Comments |
Part of a Balanced Breakfast  |
| Posted by Randy OConnor on Sun, 27 Mar 2011 03:14:00 EDT in
|
| Are you balancing your sugary game elements with healthy fruit? |
| Read More... | 27 Comments |
Youngster Lessons  |
| Posted by Randy OConnor on Sun, 13 Feb 2011 04:47:00 EST in
|
| Some meandering thoughts on indie life and lessons learned from a few years in the industry. |
| Read More... | 9 Comments |