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Blogs

Raymond Ortgiesen's Blog

Right now I'm a Technical Game Designer at Gameloft Montreal.

Some of my projects are on www.raymodesign.com but I'm working on updating it right now. I've worked on some stuff since that hasn't gone up because I've been too busy actually making the things to make a website about the things, but hopefully soon.

"You can learn more about a person in an hour of play, than you can in a year of conversation."

Member Blogs

Step 1: Start A Band  Featured Blogs
Posted by Raymond Ortgiesen on Sat, 15 May 2010 02:09:00 EDT in Game Design
In this post I propose a new way of thinking about the indie game community. They're not studios - they're bands.
Read More... | 16 Comments

Some Thoughts About Indie Games  Featured Blogs
Posted by Raymond Ortgiesen on Thu, 30 Jul 2009 10:53:00 EDT in
In this post, I tackle why indie games are just as stagnant as the triple A titles they claim to trump. Which is to say, not stagnant at all.
Read More... | 16 Comments

Some Thoughts About Serious Games  Featured Blogs
Posted by Raymond Ortgiesen on Mon, 27 Jul 2009 03:58:00 EDT in
The recent "Serious Games" movement has caused me some distress. This post is about why I think the term and the games themselves are unnecessary and counter-productive to making real progress.
Read More... | 61 Comments

   

Raymond Ortgiesen's Comments

Comment In: The role of self image in video game play [News - 02/03/2012 - 02:44]

There's a difference between stating ...

There's a difference between stating something that seems obvious, and proving something that seems obvious with experimentation and research.

Comment In: Gamasutra's Best Of 2011: Top 10 Games Of The Year [News - 12/23/2011 - 08:16]

Orcs Must Die was my ...

Orcs Must Die was my surprise win of this year. I picked it up recently on Steam sale sort of expecting it to be a fairly generic tower defense but was blown away by the awesome arenas and constant slew of new traps and abilities. If you haven't played it, ...

Comment In: Blizzard Announces F2P MMORPG! [Blog - 08/02/2011 - 12:17]

How DARE they make design ...

How DARE they make design changes to their decade year old game

Comment In: Step 1: Start A Band [Blog - 05/15/2010 - 02:09]

@Adam: You're right when you ...

@Adam: You're right when you say that this is happening and I admit in the post that I have seen it happening already, in some capacity at least. The examples you give are all great indie studios, but an important aspect of this is not just the games but the ...

Comment In: Game Design-Related Books To Check Out [Blog - 05/14/2010 - 08:16]

I'll agree with Mark, Rules ...

I'll agree with Mark, Rules of Play is a very very good read.

Comment In: Sexuality & Games [Blog - 08/19/2009 - 10:48]

This is something that actually ...

This is something that actually sparked a massive debate in one of my design classes, so I've spent a lot of time considering it. This is such a massive topic that can be come at from so many angles, and I think there are two separate aspects of it that ...

[More Raymond Ortgiesen Comments]   

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