Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [12]
 
Blizzard opposes Valve Dota name registration [2]
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
CCP - North America
Animation Director
 
Toys for Bob / Activision
Senior Programmer
 
Toys for Bob / Activision
Lead Programmer
 
Vicarious Visions / Activision
FX Artist-Vicarious Visions
 
Vicarious Visions / Activision
Tools Engineer-Vicarious Visions
 
Treyarch / Activision
Lighting Artist, Cinematic
spacer
Blogs

Lo Pan's Comments

Comment In: The Creative Intent of Rage [Feature - 10/03/2011 - 04:30]

After playing the game for ...

After playing the game for four hours like Brandon, the best I can say about it is that their engine will be a terrific core for Fallout 4. Rage's game design not fun.

Comment In: Kojima Inspires With Fox Engine, Creative Vision At USC [News - 10/06/2011 - 03:52]

I enjoyed his last movie ...

I enjoyed his last movie MGS4 - the girl cooking was really deep. Just wish those segments running around and shooting things were not there...ruined my movie immersion.

Comment In: A Journey Into The Dark [Feature - 09/30/2011 - 04:35]

@Hakim and Andrew, resolving the ...

@Hakim and Andrew, resolving the balance issue is a simple as changing the damage values on enemies within the code. Say from 10,000 HP to 5,000 HP. If making a game exceedingly difficult Miyazaki's primary design goal...that seems shockingly narrow minded. Design 101 stuff. Its strange that so many developers ...

Comment In: Director McNamara Defends L.A. Noire's 'Mismanagement' Allegations [News - 06/27/2011 - 04:03]

I do like that there ...

I do like that there is no 405

Comment In: Capcom: Used Sales 'Not A Factor' In The Mercenaries Save System [News - 06/28/2011 - 09:25]

Exactly, where is the positive ...

Exactly, where is the positive to this decision.

Comment In: Ignition Lays Off Console Devs In Austin [News - 06/24/2011 - 04:05]

It always bugs me when ...

It always bugs me when I read 'guards at the door' articles with layoffs. Where is the class Shame on these companies. If your going to fire a complete team, assuming they were competent and hardworking, do it a more civil and respectful. Have the guards there, but also take ...

Comment In: Pac-Man Creator Iwatani's 'Cautionary Message For The Industry' [News - 06/24/2011 - 05:19]

Excellent commentary Iwatani-san. The casual ...

Excellent commentary Iwatani-san. The casual market is pumping out cheap, simple, and forgettable content. We need less McDonalds in our games and more Morton's Steakhouse.

Comment In: Interview: WBIE's Martin Tremblay On Cultivating Franchises From Licenses [News - 06/22/2011 - 07:39]

I really belief that Movie ...

I really belief that Movie games suffer from inherent reviewer negative bias. I think that costs a movie game at least a few review points right from start. Same problem with Kid orientated games, right from the start the playing field is not level with reviewers. I'd also bet a ...

Comment In: Iwata: Wii U Planning Started Immediately After Wii Release [News - 06/21/2011 - 03:14]

I'm so dubious on this ...

I'm so dubious on this system until I see that 50 more power that 360/ps3 translated into onscreen playable games. Full disclosure: not a a Nintendo fan until they start to treat 3rd parties better

Comment In: Uncredited LA Noire Staff Allege 'Praise-Free' Working Conditions [News - 06/21/2011 - 08:58]

Wondering if Rockstar/Team Bondi borrowed ...

Wondering if Rockstar/Team Bondi borrowed their team management policies from Activision.

[Previous] | [Next]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.