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Rev Dr Bradley Meyer's Blog
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Rev. Dr. Bradley D. Meyer is an accomplished audio director with over 15 years experience in game audio having managed the audio departments at Berkeley Systems, Shaba Games, Free Range Games, and now Sucker Punch Productions. He was also a lead sound designer at Konami.
Brad is also an ordained minister and a doctor of metaphysics, so he can talk about the constructs of our physical realm or marry you to anyone of your choosing.
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Expert Blogs
HDR Audio in Wwise: Best Practices (so far)  |
| Posted by Rev Dr Bradley Meyer on Thu, 23 May 2013 01:48:00 EDT in
Audio
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| Learn some best practices learned (so far) in using the new HDR audio feature in Wwise 2013.1. Originally published here: http://bit.ly/11OdWRS |
| Read More... | 1 Comments |
Rev Dr Bradley Meyer's Comments
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Comment In: The Specialists: An alternative Development Method on Forge [Blog - 12/10/2012 - 12:27]
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Visuals, Programming and Design: the ... Visuals, Programming and Design: the holy trinity of game development. How about audio What are we, the Mary Magdalene Seriously though, congratulations man |
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