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Blogs

Richard Vaught's Comments

Comment In: Counters: Natural vs Artificial [Blog - 09/17/2012 - 02:14]

I could be mistaken, and ...

I could be mistaken, and probably am, but this seems more like an issue of internal consistency in the game world. I mean, in your game world, if water is stronger than fire, than water should always be stronger than fire. If the player discovers, either though explicit instruction or ...

Comment In: Freemium Fallacies [Blog - 09/18/2012 - 03:41]

A very well written article. ...

A very well written article. Unfortunately, when I am at sea, light bandwidth online games are my primary source of entertainment which unfortunately leads to more FB styles games than I really care to consume. Their negative game mechanics really drive me up the wall, even more so because it ...

Comment In: Game Culture & Liberty [Blog - 09/18/2012 - 01:31]

Thank you very much. I ...

Thank you very much. I am glad you enjoyed it.

Comment In: Short statement about the debate on sexism in the games industry. [Blog - 08/31/2012 - 03:31]

http://www.jonathangullible.com/mmedia/PhilosophyOfLiberty-english music.swf ...

http://www.jonathangullible.com/mmedia/PhilosophyOfLiberty-english music.swf

Comment In: Opinion: In the sexism discussion, let's look at game culture [News - 07/16/2012 - 04:09]

A nice article, and one ...

A nice article, and one I completely agree with whole-heartedly. However, the behavior of players in online spaces and how parents raise their children is an different, albeit related, issue. I teach my children good manners and have been using many of the tactics you suggest for years. However, I ...

Comment In: Gamazon: 'Feminist Whore' Powers Activate. [Blog - 09/08/2011 - 03:56]

@Ernest Adams By the way, ...

@Ernest Adams By the way, I am actually a fan of yours, and have read several of your books Strange I hold doors open for men all the time, and do indeed occasionally compliment one on his hair cut, especially if it 's particularly interesting or flattering. I 've never ...

Comment In: To annoy Funcom Montreal's creative director, just say 'sandbox' [News - 08/14/2012 - 08:55]

There is a book by ...

There is a book by Edward De Bono called Lateral Thinking that talks about a similar point. Language has the unfortunate effect of bundling ideas together in nice neat little packages. If I say 'beer ', you probably think of a amber alcoholic liquid in either a can, a glass ...

Comment In: Old Grumpy Designer Syndrome [Feature - 05/30/2012 - 04:00]

Hrmm. Suck it up and ...

Hrmm. Suck it up and take the hammerfall for calling them Grumpy Old Designers. :P r n r nAside from that, I am afraid that I don 't agree with you very much at all. While there are certainly cases of GOD syndrome that stem from poor attitude, I don ...

Comment In: Looking for interested parties in a never before released IP/theme [Blog - 06/14/2012 - 11:18]

Don 't know how to ...

Don 't know how to PM you on here, but drop me a line at ravaught@gmail.com. I would be happy to see if there is some assistance I could offer.

Comment In: Most AAA titles look the same, and we should be ashamed. [Blog - 06/15/2012 - 06:44]

Zack, is it possible that ...

Zack, is it possible that too much attention is being put on the graphics, which are a major part of the time/budget expense I am not saying that games don 't need to look good, but beyond a certain point the player does not notice on a moment to moment ...

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