Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 18, 2014
arrowPress Releases
September 18, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Richard Vaught's Comments

Comment In: [Blog - 11/07/2012 - 09:12]

One of the things I ...

One of the things I have always appreciated about rouge-like games and others where losing is an expected part of the game is that it teaches a certain level of resilience and 'sticktoitiveness '. I see a lot of gamers giving up in situations where gamers used to these types ...

Comment In: [News - 11/07/2012 - 11:04]

Loving this article. Nice to ...

Loving this article. Nice to see the foot soldiers getting the recognition and praise that they deserve.

Comment In: [Blog - 11/08/2012 - 12:29]

In case anyone was wondering, ...

In case anyone was wondering, here are some of the resources for this article. Sorry, I should have included them in the article itself. r n r nhttp://siliconangle.com/blog/2012/02/07/those-free-to-play-games-earn-60-per-user-every-month/ r nhttp://en.wikipedia.org/wiki/Video game console r nhttp://www.buzzle.com/articles/history-home-video-game-consoles.html r nhttp://www.wavedash.net/2010/04/the-secret-glossary-of-social-games-analytics/ r nhttp://www.secondshares.com/2010/06/09/metrics-that-matter-for-social-gaming-investors/ r nhttp://www.insidesocialgames.com/category/metrics/

Comment In: [News - 11/01/2012 - 03:13]

@Gil r n r nThe ...

@Gil r n r nThe problem is twofold for me. First, the prices for the digital goods being sold on F2P games is not commensurate with their value. For example, their is a game on Facebook that constantly bombards with requests for me to purchase between 10- 20 dollars worth ...

Comment In: [Blog - 09/17/2012 - 02:14]

I could be mistaken, and ...

I could be mistaken, and probably am, but this seems more like an issue of internal consistency in the game world. I mean, in your game world, if water is stronger than fire, than water should always be stronger than fire. If the player discovers, either though explicit instruction or ...

Comment In: [Blog - 09/18/2012 - 03:41]

A very well written article. ...

A very well written article. Unfortunately, when I am at sea, light bandwidth online games are my primary source of entertainment which unfortunately leads to more FB styles games than I really care to consume. Their negative game mechanics really drive me up the wall, even more so because it ...

Comment In: [Blog - 09/18/2012 - 01:31]

Thank you very much. I ...

Thank you very much. I am glad you enjoyed it.

Comment In: [Blog - 08/31/2012 - 03:31]

http://www.jonathangullible.com/mmedia/PhilosophyOfLiberty-english music.swf ...

http://www.jonathangullible.com/mmedia/PhilosophyOfLiberty-english music.swf

Comment In: [News - 07/16/2012 - 04:09]

A nice article, and one ...

A nice article, and one I completely agree with whole-heartedly. However, the behavior of players in online spaces and how parents raise their children is an different, albeit related, issue. I teach my children good manners and have been using many of the tactics you suggest for years. However, I ...

Comment In: [Blog - 09/08/2011 - 03:56]

@Ernest Adams By the way, ...

@Ernest Adams By the way, I am actually a fan of yours, and have read several of your books Strange I hold doors open for men all the time, and do indeed occasionally compliment one on his hair cut, especially if it 's particularly interesting or flattering. I 've never ...

[Previous] | [Next]