Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Rob Lockhart's Expert Blogs

Posted by Rob Lockhart on Tue, 10 Jun 2014 04:50:00 EDT in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
Some observations about magical fiction which I hope will help other game designers to craft the mythologies of their games.


Posted by Rob Lockhart on Mon, 09 Jun 2014 04:54:00 EDT in Design, Indie
I announce the winner of the Game Design Challenge!


Posted by Rob Lockhart on Wed, 04 Jun 2014 01:11:00 EDT in Design, Indie
An amazing roster of game designers explain their ideas for games that will occupy space travelers on their journey to Mars. Then you get to vote on your favorite!


Posted by Rob Lockhart on Thu, 01 May 2014 10:13:00 EDT in Design
Six respected game designer face off to design the best game, as voted by you -- Gamasutra readers!


Posted by Rob Lockhart on Mon, 06 Jan 2014 10:59:00 EST in Design
Some ideas for making pinball friendlier to a wide audience.


Posted by Rob Lockhart on Mon, 30 Dec 2013 03:53:00 EST in Business/Marketing, Indie, Social/Online, Smartphone/Tablet
I hate answering the question "What's Your Demographic?" because I don't think it's always about gender and age.


Posted by Rob Lockhart on Wed, 20 Nov 2013 01:42:00 EST in
I try to convey a little bit of what it's like to go to NYU Practice, through a superhero metaphor, of course.


Posted by Rob Lockhart on Sun, 17 Nov 2013 10:33:00 EST in Business/Marketing, Design, Indie
The Indie Game Scene is a perfect place for Edu-Games to incubate. Here's why:


Posted by Rob Lockhart on Mon, 11 Nov 2013 03:23:00 EST in Design
I played a bunch of Tiny Games over the weekend, and even made up one of my own. Let me tell you about it...


Posted by Rob Lockhart on Mon, 14 Oct 2013 03:05:00 EDT in
I rant a bit about 'startup people' attempting to make games, especially games for learning.


[Previous] | [Next]