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December 8, 2016
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Robert Boyd's Comments

Comment In: [Blog - 02/04/2016 - 02:14]

One good example is the ...

One good example is the original release of Dragon Quest V on the Super Famicom. They added a brand new monster recruiting feature to the series where you could recruit dozens of enemies into your team... and simultaneously lowered the maximum simultaneous party member limit to 3 AND eventually gave ...

Comment In: [Blog - 09/25/2015 - 12:31]

Not sure what all this ...

Not sure what all this doomsaying is supposed to accomplish other than to try to thin out the ranks a bit. r n r nLook, being successful as an indie developer is hard. But it 's doable. In the end, you need a strategy on... r n r n1 How ...

Comment In: [Blog - 09/17/2015 - 02:04]

Well said good advice. Nicely ...

Well said good advice. Nicely done.

Comment In: [News - 09/01/2015 - 10:46]

On PC, a large number ...

On PC, a large number of copies of the Witcher 3 were sold on GOG which is owned by the same company that made the Witcher so it got top marketing there .

Comment In: [Blog - 07/20/2015 - 01:37]

Sure, but there 's a ...

Sure, but there 's a difference between familiar with the competition and playing it compulsively yourself. r n r nAnd the comparison with Shakespeare is just laughable. It 's more 50 Shades of Gray - popular predatory.

Comment In: [Blog - 06/22/2015 - 12:53]

Sorry to hear this. I ...

Sorry to hear this. I 've been casually following this game and I had no clue it was even out already.

Comment In: [Blog - 06/19/2015 - 06:01]

The race-to-the-bottom is inevitable. The ...

The race-to-the-bottom is inevitable. The rate that new video games are being created far exceeds the rate at which people want to buy new games. And this is just going to keep going as development becomes easier and easier and our history of quality games increases and increases. Declaring that ...

Comment In: [News - 06/08/2015 - 04:08]

Our refunds yesterday were half ...

Our refunds yesterday were half that of the day before which were less than half the day before that. After people get caught up on getting refunds for the past 6 months, I think most games are going to see relatively few refunds on a weekly basis.

Comment In: [Blog - 06/04/2015 - 02:11]

Your game can get better ...

Your game can get better later on, but if your first 2 hours aren 't interesting enough to want to keep playing then that 's a major design flaw.

Comment In: [News - 06/02/2015 - 02:26]

As a developer, I 'm ...

As a developer, I 'm a big fan. I 'd much rather tell someone Ask for a refund than try to figure out why their particular hardware configuration has problems playing our 4 year old game.

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