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Blogs

Robert Fearon's Comments

Comment In: Stardock sued for trademark infringement [News - 08/16/2012 - 09:39]

Funnily enough, like the rest ...

Funnily enough, like the rest of the human race, I don 't get confused between a game developer and a subtitle on a game. r n r nMassive reach, Rebellion.

Comment In: Indie PR on a shoestring [Blog - 08/11/2012 - 07:57]

Aside from how cumbersome and ...

Aside from how cumbersome and messy dealing with Google Alerts can be, Promoter keeps all the press stuff in one place, divides the press up into reviews with a score and mentions no score , allows you to track by writer, there 's a list of nearly 700 sites you ...

Comment In: No, You Can't Make Video Games [Blog - 07/03/2012 - 12:36]

I got killed by a ...

I got killed by a Hero Hunter

Comment In: A Way to Better Games: Establishing Functional Theory [Feature - 06/19/2012 - 04:50]

It 's not a small ...

It 's not a small handful of exceptions, there 's more games and game types being made than ever before. If all you 're seeing is puzzle platformers and tower defence games then I humbly submit that the problem is one of your perception than a reality. r n r ...

Comment In: Storming the Future: Splash Damage's New Moves [Feature - 06/04/2012 - 04:00]

There was this horrible drought ...

There was this horrible drought period from 2007 to around two years ago, where there was no independent game development r n r nBwuh

Comment In: Indie darling J.S. Joust caught in cloning controversy [News - 05/22/2012 - 11:08]

Yes, and there 's a ...

Yes, and there 's a reason GGG was contentious also. It 's also from 1986. I 'm not talking about 1986, I 'm talking about now. r n r nBut you 're mixing clones with genre pieces here and that 's messy because we need the freedom and ability to ...

Comment In: Post-Mortem: Waves [Blog - 04/11/2012 - 08:00]

I 'm not sure what ...

I 'm not sure what that 's got to do with the discussion as to whether the enemy behaviour in Beat Hazard is meaningful or not though. r n r nOn a mechanical level, it 's incredibly basic strobing and some things that pretty much sit there. As Rob says, ...

Comment In: Why Atari's Pong Indie Developer Challenge is bad for developers [Blog - 02/28/2012 - 04:29]

@Robert r n r n ...

@Robert r n r n This isn 't a publishing deal r n r nExcept it is, really, isn 't it r n r nI mean, you come out of it with a contract to be published by Atari as part of their Pong Pak. So, they 're treating their ...

Comment In: EA CFO Touts Origin's Advantage Over Valve's Steam [News - 11/10/2011 - 09:59]

But more competition is only ...

But more competition is only a good thing if it benefits me, right I don't need nor want a Steam duplicate or equivalent. That doesn't make me Pro-Monopoly when it comes to Steam, it makes me a person who doesn't need two things that do the same thing to a ...

Comment In: The State Of Xbox Live Indie Games [Blog - 10/24/2011 - 12:47]

Sorry, are you talking to ...

Sorry, are you talking to me there Because I think you've got me confused with someone else if so. That's not my game at all and as far as I'm aware, I've never called for your accounts to be banned. I honestly have no idea why you seem to think ...

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