GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Hammer & Chisel
Senior Gameplay Developer
 
International Game Technology
Lead Artist
 
Gameloft - New York
Senior Programmer
 
LeapFrog
Game Designer
 
YAGER Development
Senior Game Systems Designer (f/m)
 
RealTime Immersive, Inc.
Animation Software Engineer
spacer
Blogs

robert toone's Comments

Comment In: What's Wrong With Being Indie [Blog - 05/25/2009 - 11:22]

Also the dumb luck of ...

Also the dumb luck of a programmer having a close friend who happened to be a highly motivated and kick ass artist with nothing but time on his hands. Hahaha, yep that would describe me I couldn't get art out of two very good artists that volunteered. And my game ...

Comment In: Opinion: 5 Ways To Make Your Xbox Live Community Game Better [News - 05/08/2009 - 11:11]

Oh i forgot to mention. ...

Oh i forgot to mention. Aceball is one of my games, and the screenshot you show s a good example is the new screenshot i did about a month ago when i leanred i wasn't getting any downloads. With that new boxart i have twice the number of downloads now.

Comment In: Postmortem: RiverMan Media's MadStone [Feature - 01/14/2009 - 02:15]

Thanks for this most excellent ...

Thanks for this most excellent article. Your way of admitting frustration and anger of Media comments and then adjusting your point of view to be more objective is really awesome. You have some great lessons in this article and i hope that any people doing games development, or wanting to, ...

Comment In: Special: The Top 10 XNA Community Games Of 2008 [News - 12/29/2008 - 03:53]

LOL, how can you do ...

LOL, how can you do a wrap up before the year has ended. Have they noticed just how many games are coming out in these last few days of 2008.

Comment In: Making Your Game Tools Fast And Efficient [Feature - 09/25/2008 - 06:10]

A nice straight forward article. ...

A nice straight forward article. I completely agree with. Sometimes however it is hard to convince teammates or development partners that this is really important and worth the resources it will take to get right. thanks, this can only help our development cause.

Comment In: The Designer's Notebook: The Tao of Game Design [Feature - 08/19/2008 - 05:45]

An entertaining piece that i ...

An entertaining piece that i enjoyed reading. I also feel that designers and creators of games are mostly creating what they feel is good in a game, and don't always consider other peoples viewpoints.

Comment In: The Art Of Braid: Creating A Visual Identity For An Unusual Game [Feature - 08/05/2008 - 06:00]

Excellent article. I really enjoyed ...

Excellent article. I really enjoyed experiencing the experimental development of the art style, for such an art style game. The game looks great and goes along with it's play style. I look forward to such articles in the future.

[Previous robert toone Comments]   

UBM Tech