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Robert Tsao's Comments

Comment In: Video: Chris Hecker's wordless rant at GDC 2013 [News - 04/01/2013 - 03:28]

I don 't think it ...

I don 't think it 's an issue of all games are the same now or even lack of innovation, which can be a dirty word at times. It 's more a matter of the industry leading the way with their delusional definition of innovation and emotional content, and what ...

Comment In: #1ReasonWhy We Need to Change the Way We Fight Against Sexism [Blog - 03/29/2013 - 09:45]

@ Tim P r n ...

@ Tim P r n r nThank you for your comment. I think a lot of this conversation not necessarily in this particular thread, but in multiple outlets has been centered on sexism is real/imagined when in fact it 's real and endemic of the output of this industry. r ...

Comment In: IGDA's official response to its controversial GDC party [News - 03/28/2013 - 04:19]

We still don 't, and ...

We still don 't, and probably will never, know the exact particulars of how this embarrassment came to pass. That being said, does it feel like Yetizen got thrown under the bus to anyone else Granted, there 's Yetizen 's former record of similar controversies but on the other hand, ...

Comment In: 'I think most game designers really just suck' - Richard Garriott [News - 03/20/2013 - 05:30]

I second Elisabeth 's comment. ...

I second Elisabeth 's comment. Very well said, Carlo r n r nIf it 's not a lack of respect for the game designer, it 's sometimes in lots of smaller companies and start-ups that are finally testing their proverbial waters with a full-time game designer a perception problem, namely ...

Comment In: Where the Heart Is: The Use of Home in Video Games [Blog - 03/17/2013 - 01:23]

I 'm always interested to ...

I 'm always interested to hear about narrative techniques outside of cutscenes in games, and this article sums up perfectly a subtle yet effective element in games of all genres. Chrono Trigger is a great example, especially when you bring new party members back home to meet Crono 's mother. ...

Comment In: Who shot JR? John Riccitiello leaves behind a shaky legacy at EA [News - 03/18/2013 - 05:22]

@ Bart r n r ...

@ Bart r n r nI read the Forbes article and I agree with what you said. I 'm talking specifically about mainstream gaming news outlets and all of their paid, professional writers engaging in this kind of baffling reverie towards bad news in an industry they claim to be ...

Comment In: Opinion: SimCity launch debacle comes down to mismanaged expectations [News - 03/15/2013 - 10:52]

@ Tyler r n r ...

@ Tyler r n r nComplicity I dunno about that. Gamespot 's review was one of the most brutally ambivalent write-ups I read on the game. They awarded it a 5.0 out of 10. Gamespot. r n r nI have a feeling a lot of the review scores handed out ...

Comment In: Ken Levine's justification for BioShock Infinite's crunch [News - 03/11/2013 - 06:53]

I can 't speak for ...

I can 't speak for everyone here, but from my own observations, game studios are obviously comprised of like-minded, intelligent, and talented people. Each person 's skills and passions complement one another. For a fresh hire, they see all of the Nerf dart guns and painted figures and they think, ...

Comment In: Kenji Eno: A voice of dissent, a champion for creative integrity [News - 03/13/2013 - 05:32]

I never knew that bit ...

I never knew that bit about him personally delivering copies personally to fans. Granted, they paid 2,000, but that doesn 't change the fact that he was a man of his word. You 'll be missed, Mr. Eno.

Comment In: Why they're playing: Year Walk [News - 03/05/2013 - 03:47]

I just recently finished this ...

I just recently finished this game, and I have to say, it 's really excellent. What I love about this game is that it lets you discover everything on your own. There are no tutorials, no hint system, and no UI elements that would break the immersion. That makes it ...

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