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Roger Haagensen's Comments
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Comment In: Quality of Life: Bring more snus! [Blog - 11/07/2012 - 04:03]
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OT: I see you worked ... OT: I see you worked at Starbreeze, funny with how people are incidentally connected. I 'm part of a volunteer community group in the MMO Anarchy Online, called Gristream Productions, GridStream is a in-game radio station, our webmaster and backend tools coder and on rare occasions a DJ , his ... |
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Comment In: Framerate and Refresh, games and movies are not the same. [Blog - 11/05/2012 - 09:56]
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Indeed, stable framerate is the ... Indeed, stable framerate is the core of the issue. r n r nBut comparing framerates to the mp3 and cd situation is not ideal. You would need surprisingly high refresh and rendered framerates to reach transparency like with audio compression. r nFirst of all 60Hz is not enough avoid flicker, ... |
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Comment In: An argument for easy achievements [Blog - 11/05/2012 - 11:00]
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they know that it isn ... they know that it isn t a tough challenge to walk straight in a game, even if it is fully reasonable for them to find it difficult having never used gamepads before r n r nIf it 's difficult for a beginner to walk a straight line with a gamepad, ... |
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Comment In: Notes from the Mix: Prototype 2 [Feature - 06/20/2012 - 04:05]
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felt like it needed to ... felt like it needed to be pushed a little louder to match competitive games in our genre ouch, ever hear of the loudness war r n r nI assume you meant that it felt like Prototype 2 needed less headroom or dynamics. r n r nAfter all, if I can ... |
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Comment In: Moral Ambiguity and Choices in Skyrim: All Setup, No Payoff [Blog - 11/24/2011 - 09:50]
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I read that there might ... I read that there might be possible to broker a peace treaty between the imperials and the stormcloacks with the help of the greybeards or something like that, anyone know if that is so |
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Comment In: Unity CEO: iPhone 4S' Minor Iteration Is Good For Developers [News - 10/07/2011 - 04:35]
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I also forgot to mention ... I also forgot to mention that consumers are more able financially to upgrade in 5 year cycles, this is important as the consumerism and capitalistic system these days has an enormous focus on buying, but people do not necessarily have more purchasing ability than say 10 years ago, there is ... |
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Comment In: Focus Groups, Testing, And Metrics: Developers Speak [Feature - 10/04/2011 - 04:15]
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I agree with most of ... I agree with most of the commentators here, that usability groups testing/playability/interface/bugs/logic/oversights/etc and focus groups demographic, metrics, statistics are not the same. A group can only represent the group, as soon as you try to turn it into statistics things can easily go bad as pointed out in the article ... |
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Comment In: A Developer's Guide To Stereoscopic 3D In Games [Feature - 08/17/2011 - 05:05]
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Just to point out a ... Just to point out a few things. First of all a comment too the article, very well explained, this article is probably one of the better and easier reads about 3D currently, so if anyone asks about 3D then pointing them to this article is a good choice. Secondly, there ... |
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Comment In: Fixing the "Impossible (Auto Save) Scenario" [Blog - 08/03/2011 - 10:50]
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If it's a engine rendered ... If it's a engine rendered cutscene then saving during it might be difficult, some engines however do technically have that ability, but I can't recall if any of the most popular game engines ever had a game that let you save in the middle of a cutscene. If it's a ... |
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Comment In: Id To Release Doom 3 Source Code [News - 08/04/2011 - 05:18]
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Patents should be abolished, they ... Patents should be abolished, they where supposed to protect original inventors and act as a measure against others stealing the implementation. Simultaneous invention should not be a patent issue as the implementation are usually different enough that even copyright law would state that they are not the same. In the ... |
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